Ozyman Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are gray and beady.
Personality: Ozyman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast plains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 79 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Citrine (60 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Tiger eye turquoise (8 gp). Coral (50 gp). Amber (50 gp). Coral (50 gp). Golden yellow topaz (1100 gp). Malachite (8 gp). Malachite (8 gp). Star rose quartz (60 gp). Eye agate (8 gp). Alexandrite (1100 gp). Blue star sapphire (1400 gp). Rhodochrosite (8 gp). Jade (50 gp). Tiger eye turquoise (8 gp). 1 Medium magic item.
Urshar Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear grey tank tops with white skirt. Her blonde hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Urshar is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the north her family was never financially stable. Over the years she perfected her riding and shooting skills. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to raise her children well.
Ideals: Joker. Bonds: Poor, Family, Nature, In love. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Black pearl (1400 gp). Obsidian (16 gp). Alexandrite (1400 gp). Iolite (30 gp). Jade (130 gp). Rhodochrosite (16 gp). Silver pearl (130 gp). Alexandrite (1400 gp). White opal (1000 gp). Azurite (16 gp). Fiery yellow corundum (1000 gp). Onyx (30 gp). Rich purple corundum (1000 gp). Jet (130 gp). Sardonyx (30 gp). Freshwater pearl (16 gp). Blue quartz (16 gp). Deep blue spinel (1400 gp). Rhodochrosite (16 gp). 1 Medium magic item.
Althaea Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'7" and tends to wear a violet poncho over her likewise colored trousers and shirt. Her long white hair reaches down to her waist. She has a dull look in her violet eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Althaea does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Althaea took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: She feels kind of lost in life.
Ideals: Gifted. Flaws: Insomniac, Insane, Depressed. Bonds: Military. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 98 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome, Aquan, Draconic
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1400 pp. Moss agate (5 gp). Amethyst (150 gp). Moonstone (30 gp). Amber (150 gp). Amethyst (150 gp). Chalcedony (30 gp). Malachite (5 gp). 1 Medium magic item. 1 Medium magic item.
Pyra Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Sellsword uniform. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her hair is brown, silky, and of moderate length. Her eyes are gold.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also hits on women, regardless of circumstances.
History: Born in the east to a Sellsword, Pyra learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Has a crush. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp.
Sariel Raethran, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is generally shirtless and showing off her tattooed chest. Her chestnut hair is braided into rings. Her face is scarred and worn.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Flattery will make her almost putty in your hands.
History: Born in the south her family was never financially stable. Sariel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 58 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (60 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Embroidered and bejeweled glove (3000 gp). Embroidered and bejeweled glove (3000 gp).
Thamior Floshem, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. With a patchy red beard and wild red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Thamior is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Thamior grew up listening to his father's many stories. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk.
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Immigrant, Military, Adventurer. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 91 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Elven, Giant, Celestial, Ignan, Infernal
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 15000 gp. Jasper (50 gp). Freshwater pearl (9 gp). Eye agate (9 gp). Azurite (9 gp). Moss agate (9 gp). Black pearl (1200 gp). 1 Major magic item.
Whurbin Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright brown suits and hats. He wears a feathered hat to cover his moderate length brown hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud
Ideals: Impeccable, Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Enemies. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 114 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic, Giant
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 2000 pp. Azurite (14 gp). Alexandrite (500 gp). Amethyst (150 gp). Golden yellow topaz (500 gp). Sardonyx (30 gp). Tiger eye turquoise (14 gp). Black pearl (500 gp). White pearl (150 gp). Chalcedony (30 gp). 1 Medium magic item.
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