Dayereth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a white scarf. He wears his red hair up in a very large beehive style do. His gray eyes are passionate and lively.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Dayereth studied abroad. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Dayereth and his spouse have recently divorced.
Motivation: He is content; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Mundane. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Jet (90 gp). Citrine (70 gp). Tiger eye turquoise (13 gp). Black opal (1600 gp). Chalcedony (70 gp). Peridot (70 gp). Golden yellow topaz (300 gp). Eye agate (13 gp). Sard (70 gp). Fiery yellow corundum (1600 gp). Jade (90 gp). Alexandrite (300 gp). Black pearl (300 gp). Aquamarine (300 gp). Alexandrite (300 gp). Sard (70 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roondar Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright tan suits and hats. His tied-back hair is golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Butcher, who enjoyed hunting, Roondar was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark; and revenge
Ideals: Athletic, Impeccable, Joker. Bonds: Nature, Enemies, Adventurer. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 105 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Gold dragon comb with red garnet eye (800 gp). A small bag of saffron. (30 gp). Silver comb with moonstones (400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver chalice with lapis lazuli gems (50 gp). Brass mug with jade inlays (100 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (100 gp).
Verna Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She prefers to wear flannel, marred by beers. She has a very tight haircut. She has a tattooed face.
Personality: She acts crazy and hedonistic. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by brigands. Verna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against brigands
Flaws: Ugly, Hedonist, Shy. Bonds: Religious, Enemies. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 123 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 700 pp.
Merla Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears white trousers with tan and grey striped suspenders. She wears various colorful collared shirts and is in decent physical shape. She has wavy golden hair. Her eyes are a pleasant hazel.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Merla studied abroad. Merla was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She ran away from her former home and has been making her living as a Laborer for the past few years.
Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Philantrophist, Gifted. Bonds: Religious, Job, Military. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Brown-green garnet (40 gp). Freshwater pearl (5 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelaide Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many white ritualistic tattoos. She is typically in her Adventurer uniform. She wears a colorful flower in her brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her mother raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Adventurer like her father before her.
Motivation: To be a Barkeep again; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Justice. Flaws: Mundane. Bonds: Job, Attractive, Nature. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Alexandrite (900 gp). Malachite (8 gp). Golden yellow topaz (900 gp). Jade (40 gp). Red garnet (40 gp). Star rose quartz (40 gp). 1 Medium magic item.
Verna Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bald on top and has large white tufts of hair around her ears. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not trust anyone and sleeps with one eye open.
History: She was born in the west, but her parents moved at a very young age to the north. Verna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Tiger eye turquoise (13 gp). Blue sapphire (700 gp). Eye agate (13 gp). Blue star sapphire (700 gp). Moss agate (13 gp). Aquamarine (1500 gp). Jasper (20 gp).
Markosian Fate, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. Her skin is flawless and her red eyes scan people very quickly.
Personality: She hates drow. She views them as having robbed her home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Markosian was born with her father's beautiful face. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She wants revenge against drow; and many drow want her driven away
Ideals: Athletic, Joker. Bonds: Attractive, Enemies, Religious. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 120 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp.
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Their contribution stands as a beacon of hope for all adventurers!