Peter Cason, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his scythe ready. His blonde hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home; and someone believes him a fraud
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Guardian, Enemies. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Carnelian (30 gp). Fire opal (700 gp). Deep blue spinel (1100 gp). Rock crystal (30 gp). Silver pearl (140 gp). Freshwater pearl (4 gp). Zircon (30 gp). Black star sapphire (700 gp). Deep blue spinel (1100 gp). 1 Medium magic item.
Ernest Shelley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by beers. His black hair is thinning but still full. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and money/treasure
Flaws: Ugly, Shy. Bonds: Rich, Family, Military. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (160 gp). 1 Medium magic item.
Zepar Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this man dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is chestnut, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered
History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has achieved small success as a Miller.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, Job. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 25 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 5 (-3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: Lapis lazuli (15 gp). Sardonyx (30 gp). Peridot (30 gp). Azurite (15 gp). Moonstone (30 gp). Star ruby (700 gp).
Yurk Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair and beard is wavy and long. He has gleaming, smiling green eyes.
Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic. Flaws: Impulsive, Forgetful, Disease. Bonds: Rich. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 19)
Armor Class 12
Hit Points 103 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 2600 pp. Black pearl (200 gp). Eye agate (13 gp). Deep blue spinel (200 gp). Obsidian (13 gp). Jasper (80 gp). Star ruby (900 gp). Obsidian (13 gp). Hematite (13 gp). White pearl (160 gp). Citrine (80 gp). Obsidian (13 gp). Banded agate (13 gp). Moss agate (13 gp). Sardonyx (80 gp). Smoky quartz (80 gp). Star rose quartz (80 gp). Blue star sapphire (900 gp). Eye agate (13 gp). Lapis lazuli (13 gp). White pearl (160 gp). Deep blue spinel (200 gp). Jasper (80 gp). Fiery yellow corundum (900 gp). Moonstone (80 gp). Star rose quartz (80 gp). 1 Medium magic item.
Paela High-hill, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and muscular, this eastern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her black hair up. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born in the east. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Freshwater pearl (4 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Blue star sapphire (1000 gp). Brown-green garnet (150 gp). Golden yellow topaz (1400 gp). Onyx (80 gp). Citrine (80 gp). Citrine (80 gp). Emerald (1000 gp). Deep green spinel (150 gp). Banded agate (4 gp). Carnelian (80 gp). Black pearl (1400 gp). Azurite (4 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Katherine Barton, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'9" and wears a tight fitting grey shirt and pants. Her red hair is slicked back into a classic pompadour. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her religion dominates her actions; and she is content
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Religious. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Solid gold idol (800 gp). A small bag of saffron. (50 gp). Solid gold idol (800 gp).
Rezena Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears black painted combat armor at almost all times. She keeps her silver crest in a flapper bob. Her eyes are red.
Personality: She has a massive crush on the younger sibling of the Assassin who has hired her part-time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While studying, she fell in love. They married and had a son. She now spends her time doing works of charity.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Philantrophist. Flaws: Mundane. Bonds: Has a crush. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 7
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +8 / 4d8+3, Ranged +2 / 4d8-3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Jade (150 gp). Pink pearl (150 gp). Star rose quartz (30 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
