Baern Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with top hat. His red hair is heavily combed to the left. He has a dull look in his amber eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Flaws: Secretive, Impulsive, Disease. Bonds: Job, Family. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 600 pp. Red-brown spinel (140 gp). Freshwater pearl (14 gp). Malachite (14 gp). Malachite (14 gp). Rock crystal (80 gp). Malachite (14 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Moss agate (14 gp). Chrysoberyl (140 gp). Golden yellow topaz (400 gp). Red-brown spinel (140 gp). Black pearl (400 gp). Star ruby (800 gp). Zircon (80 gp). Banded agate (14 gp). Rhodochrosite (14 gp). Deep blue spinel (400 gp). Chrysoberyl (140 gp). Tiger eye turquoise (14 gp). Hematite (14 gp). Obsidian (14 gp).
Quick Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her brown fur is thinning but still full. She wears a mask on her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quick took refuge in the ruined castle and found the beat up hammer and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she is currently in port desperately looking for someone to get her out
Ideals: Persistence, Fighting. Bonds: Nature, Slave, Adventurer. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Rhodochrosite (6 gp). White opal (1200 gp). Freshwater pearl (6 gp). Jasper (50 gp).
Sumnes Fasharash, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sumnes is combative with any and all who dare try her patience in the slightest.
History: Sumnes hails from a village terrorized by brigands. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in bow use. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants to work out more often; and someone believes her a fraud
Ideals: Athletic, Optimist, Justice, Fighting. Bonds: Enemies. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 63 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Tiger eye turquoise (14 gp). Alexandrite (1300 gp). Blue star sapphire (1400 gp). Chrysoprase (50 gp). Lapis lazuli (14 gp). Chalcedony (50 gp). Amber (40 gp). Lapis lazuli (14 gp). Jasper (50 gp). Amethyst (40 gp). Obsidian (14 gp). Pink pearl (40 gp). Deep blue spinel (1300 gp). Onyx (50 gp). Moss agate (14 gp). Alexandrite (1300 gp). Azurite (14 gp). Golden pearl (40 gp). Citrine (50 gp). Blue sapphire (1400 gp). Alexandrite (1300 gp). Black pearl (1300 gp). Zircon (50 gp). Sardonyx (50 gp).
Kansif Remington, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is portly but not overly obese. She wears a Stetson hat to hide her balding. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kansif is combative with any and all who dare try her patience in the slightest.
History: She served in the navy to pay for her family's outstanding loans. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Eye agate (7 gp). Sard (80 gp). Violet garnet (1100 gp). Fire opal (1000 gp). Hematite (7 gp). Deep blue spinel (1100 gp). Lapis lazuli (7 gp). Violet garnet (1100 gp). Fiery yellow corundum (1000 gp). Aquamarine (1100 gp). Chrysoprase (80 gp). Amber (60 gp). Black pearl (1100 gp). Rhodochrosite (7 gp). Amethyst (60 gp). Rock crystal (80 gp). Black opal (1000 gp). Chrysoberyl (60 gp). Star rose quartz (80 gp). Tourmaline (60 gp). Zircon (80 gp). Hematite (7 gp). Deep blue spinel (1100 gp). Bloodstone (80 gp).
Zedaar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. His bronze crest is drawn into a tight pony tail with a butterfly scrunchie. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zedaar took refuge in the large cave and found the beat up dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and he's in love
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 18 (+4) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +10 / 4d8+5, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Bloodstone (40 gp). Rock crystal (40 gp). Carnelian (40 gp). Red spinel (160 gp). Deep green spinel (160 gp). Tourmaline (160 gp). Smoky quartz (40 gp). Azurite (14 gp). Jasper (40 gp). Pink pearl (160 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faral Berevan, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her face is scarred and worn.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of eastern immigrants she idolized her mother. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant, Rich, Adventurer. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Black pearl (900 gp). Fiery yellow corundum (400 gp). White opal (400 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Soames, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Joker. Flaws: Ugly, Selfish, Mundane. Bonds: Poor. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Sardonyx (40 gp). Rose (40 gp). Obsidian (16 gp). Rich purple corundum (1600 gp). Silver pearl (140 gp). Moss agate (16 gp). Azurite (16 gp). Moonstone (40 gp). Deep green spinel (140 gp). Carnelian (40 gp). Chrysoprase (40 gp). Chrysoberyl (140 gp). Sardonyx (40 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Moss agate (16 gp). Jade (140 gp). Star ruby (1600 gp). Alexandrite (800 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!