Tricking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He keeps his red fur in a flapper bob. He has copper eyes and a pastel hat with a green feather.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and tabaxi compassion
Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Religious, Mentor. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Terran, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp.
Thiala Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. She sports red long hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often; and to prove her worth to the world
Ideals: Athletic. Flaws: Addict, Disease, Impulsive, Secretive. Bonds: Rich. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Lapis lazuli (14 gp). Malachite (14 gp). Star ruby (400 gp). Golden pearl (70 gp). Iolite (40 gp). Bloodstone (40 gp). Malachite (14 gp). Citrine (40 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pennie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is constantly adorned with expensive silk clothing, often dyed in bright red and pastel, and wears rings and necklaces with large, colorful gems. She has done her best to style her white hair to look like a famous performer. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.
History: Pennie was born the youngest of three triplets. She found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Adventurer, Family, Guardian. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 105 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Moonstone (30 gp). Moonstone (30 gp). Smoky quartz (30 gp). Alexandrite (600 gp). Star rose quartz (30 gp). Lapis lazuli (12 gp). Silver pearl (50 gp). 1 Medium magic item. 1 Medium magic item.
Elama Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears tan leather gloves, a tan jacket, and tight pants. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She feeds upon the attention of others.
History: Elama was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hasn't been sleeping well lately.
Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and an old rival family wants her found
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Alexandrite (1200 gp). Onyx (60 gp). Moonstone (60 gp). Fiery yellow corundum (1300 gp). Eye agate (9 gp). Hematite (9 gp). Red-brown spinel (100 gp). Obsidian (9 gp). Rose (60 gp). Azurite (9 gp). Deep blue spinel (1200 gp). 1 Medium magic item.
Delre Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. Her red hair is lengthy. She is baby faced.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with a lost civilization.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Delre began to lead the lost caravan. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: She has passion for adventuring and risk; and many giants want her driven away
Ideals: Entrepeneur, Justice. Bonds: Adventurer, Religious, Enemies. Occupation: Baker
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 157 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran, Infernal
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1500 pp. Freshwater pearl (13 gp). Aquamarine (1100 gp). Freshwater pearl (13 gp). Rock crystal (60 gp). Star rose quartz (60 gp). Deep green spinel (80 gp). Sardonyx (60 gp). Deep blue spinel (1100 gp). Chrysoberyl (80 gp). Fire opal (600 gp). Aquamarine (1100 gp). Obsidian (13 gp). Red spinel (80 gp).
Kelter Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large red jacket. He has a brown handlebar mustache and slicked back brown hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south to a Barkeep, Kelter learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers.
Ideals: Disciplined, Philantrophist. Bonds: Job, Family. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 94 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Halfling, Aquan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 900 pp. Blue quartz (14 gp). Rhodochrosite (14 gp). Pink pearl (140 gp). Rhodochrosite (14 gp). Rhodochrosite (14 gp). Iolite (60 gp). Freshwater pearl (14 gp). Canary diamond (5000 gp). Black opal (800 gp). Black pearl (1200 gp). Jasper (60 gp). Coral (140 gp). Carnelian (60 gp). Eye agate (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shane Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a black handlebar mustache and slicked back black hair. He has green eyes and a grey hat with a green feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Gnome, Celestial
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 9000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Sapphire pendant on gold chain (900 gp). 1 Medium magic item.
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