Brakka Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. Her auburn hair is lengthy and is close to two feet long. Her hazel unseeing eyes seem to look past you.
Personality: She is business-like. She takes instructions and follows them to the letter. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered north to less war torn lands. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality.
Ideals: Professionalism. Flaws: Disease, PTSD. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Cloth of gold vestments (90 gp). Jeweled anklet (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (3000 gp). A roughly beaten golden orb (90 gp). Golden circlet with four aquamarines (3000 gp). 1 Medium magic item.
Vanchu Digby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her chestnut hair is singed and shortened. She wears an eyepatch.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against goblins.
Ideals: Joker. Flaws: Ugly, Secretive, Antagonistic. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Old masterpiece painting (2100 gp). Large well-done wool tapestry (100 gp). Gold music box (4000 gp). Old masterpiece painting (2100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shax Sly, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her long brown hair kept up in a rat tail. Her eyes are likewise black.
Personality: A deeply religious woman she believes everything happens for a reason. Around other people she will do her best to conceal her emotions and appear jolly.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is greedy; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Religious, Rich. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 68 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Iolite (20 gp). Brown-green garnet (80 gp). White pearl (80 gp). Star rose quartz (20 gp). Malachite (8 gp). Black pearl (600 gp). Smoky quartz (20 gp). Hematite (8 gp). Moss agate (8 gp). Tourmaline (80 gp). Moonstone (20 gp). Coral (80 gp). Jade (80 gp). Amethyst (80 gp). Jet (80 gp). Malachite (8 gp). Chrysoberyl (80 gp). Golden yellow topaz (600 gp). Chrysoprase (20 gp). Hematite (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Geva Alby, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright grey dresses and hats. She wears a feathered hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is overprotective of those who hire her services. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a forest tribe. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Athletic, Fighting. Flaws: Ugly. Bonds: Guardian, Nature. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. A roughly beaten golden orb (30 gp). Black velvet mask with numerous citrines (30 gp). Solid gold idol (1100 gp). Sapphire pendant on gold chain (1700 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An abacus with copper, silver and gold markers (30 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black fur down. He is baby faced.
Personality: Calm and collected, he is a well trained Priest. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Priest. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 176 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Giant
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 13000 gp. 1 Major magic item.
Hugh Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. He wears his red hair up in a very large beehive style do. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them
History: When he was but 5 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Job, Religious. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 145 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1600 pp. Moss agate (12 gp). White opal (900 gp). Blue quartz (12 gp). Jade (40 gp). Alexandrite (1500 gp). Moonstone (20 gp). Iolite (20 gp). Sardonyx (20 gp). Onyx (20 gp). Malachite (12 gp). Zircon (20 gp). Obsidian (12 gp). Deep blue spinel (1500 gp). Amber (40 gp). Lapis lazuli (12 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Jasper (20 gp). 1 Medium magic item.
Sarah Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is brown and curly. Her gray eyes are slightly larger than normal.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a minor phobia of water and hates getting wet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Fearful, Disease. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Jasper (20 gp). Silver pearl (150 gp). Lapis lazuli (16 gp). Black opal (600 gp). Golden yellow topaz (1500 gp). Black opal (600 gp). Jade (150 gp). Tourmaline (150 gp). Hematite (16 gp). Blue quartz (16 gp). Obsidian (16 gp). Freshwater pearl (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
