Henry Thorpe, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a tan coat with black slacks. He wears his auburn hair down. His brown eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Henry studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has worked as a Knight like his father before him.
Motivation: To be a Interpreter again; and to prove his worth to the world
Ideals: Professionalism, Justice, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. White pearl (150 gp). Sard (70 gp). Banded agate (7 gp). Azurite (7 gp). Onyx (70 gp). Violet garnet (600 gp).
Chad Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the west. Chad was born on a far western desert where he grew up under the tutelage of his mother, an expert Merchant. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 139 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Orc, Halfling
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 4000 gp. Malachite (14 gp). Amethyst (90 gp). Chrysoberyl (90 gp). Jade (90 gp). Rose (60 gp). Lapis lazuli (14 gp). Red spinel (90 gp). Jasper (60 gp). Azurite (14 gp). Moonstone (60 gp). Red garnet (90 gp). Smoky quartz (60 gp). Iolite (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Chaedi Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her long golden hair reaches down to her waist. Her face is scarred and worn.
Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and to settle down with her crush
Ideals: Entrepeneur, Professionalism. Flaws: Ugly. Bonds: Slave, Has a crush. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 58 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Chrysoprase (20 gp). Moss agate (15 gp). Golden yellow topaz (1500 gp). Carnelian (20 gp). Malachite (15 gp). Moss agate (15 gp). Onyx (20 gp).
Pyra Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of clubs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears her blue hair down. Her face is covered beneath a completely black helmet.
Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Pyra was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She struck the Dilettante job and began her own company from there.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp. A miniature golden chest with tiny emeralds lining the top (160 gp). Silver comb with moonstones (700 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He has a large violet mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of a Jeweler, who enjoyed hunting, Trym was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Flaws: Antagonistic. Bonds: Slave, Attractive, Rich, Nature. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 19)
Armor Class 11
Hit Points 151 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Gold and topaz bottle stopper cork (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An abacus with copper, silver and gold markers (60 gp). Finely wrought small gold bracelet (40 gp). A roughly beaten golden orb (60 gp). Gold dragon comb with red garnet eye (1400 gp). Old masterpiece painting (2400 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (60 gp). Old masterpiece painting (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). An abacus with copper, silver and gold markers (60 gp). Fire opal pendant on a fine gold chain (2400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (60 gp). A roughly beaten golden orb (60 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A small bag of saffron. (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cressel Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. His dark red hair is still thick. His silver eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.
History: Cressel hails from a village terrorized by gnolls. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He desires power and/or immortality; and he is unsatisfied with his job
Ideals: Optimist, Persistence. Bonds: Enemies, Adventurer, Job. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (700 gp).
Ethereal Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears brown trousers with green and grey striped suspenders. She wears various colorful collared shirts. She keeps her red fur in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She loves telling others what to do and how they should feel about things. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Herbalist soon after.
Motivation: To end her boredom; and she has money and likes to spend it
Ideals: Opinionated, Logical. Flaws: Mundane. Bonds: Rich, Job. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Blue quartz (12 gp). Peridot (20 gp). Aquamarine (600 gp). Azurite (12 gp). Azurite (12 gp). Rhodochrosite (12 gp). Chalcedony (20 gp). Rhodochrosite (12 gp). Silver pearl (150 gp). Peridot (20 gp). Pink pearl (150 gp). Coral (150 gp). Blue quartz (12 gp). Iolite (20 gp). Fire opal (1400 gp). Lapis lazuli (12 gp). Silver pearl (150 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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