Virra Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is long and unkept. Her face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Virra embodies much of what other species detest in the Gnomes. Energy wise she seems alert and responsive.
History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their son. She worked as a Bellfounder, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Family. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 82 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 19 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Giant, Ignan, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. An abacus with copper, silver and gold markers (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A delicate silver chain set with a tourmaline (20 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (100 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1200 gp). Cloth of gold vestments (100 gp). Solid gold idol (1200 gp). A necklace of small pink pearls (4000 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A roughly beaten golden orb (100 gp). 1 Medium magic item. 1 Medium magic item.
Anakis Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing a long, green, dusty cloak. Beneath her clothing is a huge mess of scar tissue. Her black hair is unkempt and raggedy. Her eyes are black and catlike.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Body Guard, her father struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her sister; and her religion dominates her actions
Flaws: Ugly. Bonds: Slave, Poor, Nature, Family, Religious. Occupation: Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Carnelian (30 gp). Citrine (30 gp). Jet (50 gp). Alexandrite (800 gp). Jet (50 gp). Hematite (15 gp). Moss agate (15 gp). Black pearl (800 gp). Fiery yellow corundum (1300 gp). Fiery yellow corundum (1300 gp). Emerald (1300 gp). Black star sapphire (1300 gp). Blue sapphire (1300 gp). White pearl (50 gp). Citrine (30 gp). Violet garnet (800 gp). Peridot (30 gp). Zircon (30 gp). Banded agate (15 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'10" eastern man, he typically wears violet cloth garments or leather armor. His black hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Flaws: Ugly, Emotional, Secretive. Bonds: Adventurer, Nature. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Fire opal pendant on a fine gold chain (1100 gp). Gold and topaz bottle stopper cork (1400 gp).
Grigi Wentworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grigi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Insane, Ugly. Bonds: Nature, Poor. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 16)
Armor Class 14
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Moss agate (10 gp). Black star sapphire (500 gp). Azurite (10 gp). Rock crystal (40 gp). Blue quartz (10 gp). Hematite (10 gp). White pearl (40 gp). Deep blue spinel (800 gp). Deep green spinel (40 gp). Onyx (40 gp). Red garnet (40 gp). Malachite (10 gp). Rhodochrosite (10 gp). Rock crystal (40 gp). Jade (40 gp). Azurite (10 gp). Iolite (40 gp). Sard (40 gp). Tiger eye turquoise (10 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Ashley, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She prefers to wear brown clothing when she does not wear armor, and her gloved hand is found clutching a sword. Her hair is golden and very short. Her thin eyebrows rest above her beady gray eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She enjoys reading and quiet.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Logical, Fighting, Justice. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 71 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Jeweled electrum ring (4000 gp). A delicate silver chain set with a tourmaline (70 gp). Solid gold idol (700 gp). Jeweled gold crown (4000 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (700 gp).
Joser Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joser took refuge in the old dungeon and found the beat up halberd and armor he uses now. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.
Motivation: Regain custody of his son; and to unite with his sister
Ideals: Athletic. Flaws: Secretive. Bonds: Job, Nature, Family. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 142 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Carnelian (20 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Rhodochrosite (14 gp). Black opal (700 gp). Violet garnet (700 gp). Iolite (20 gp). Deep blue spinel (700 gp). Black opal (700 gp). Malachite (14 gp). Bloodstone (20 gp). Jade (60 gp). Red garnet (60 gp). Rich purple corundum (700 gp). Blue sapphire (700 gp). Chrysoprase (20 gp). 1 Medium magic item.
Ekemon Speed, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, green cloak. His white hair is matted, messy, and big. His white eyes peer out from beneath his small green hat.
Personality: Ekemon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Yochlol in disguise. His arcane abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Artistic, Gifted, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 68 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Orc, Sylvan
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 8000 gp. Chrysoprase (50 gp). Chalcedony (50 gp). Amber (160 gp). Red garnet (160 gp). Deep blue spinel (300 gp). Moonstone (50 gp). Moss agate (11 gp). Malachite (11 gp). Black opal (1100 gp). Aquamarine (300 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
