Findex Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her wide-brimmed hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She believes the world needs to unite to get rid of illithids once and for all.
History: Born to a Doctor, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tiefling people; and many illithids want her driven away
Flaws: Ugly, Racist. Bonds: Enemies, Poor. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 92 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Blue quartz (9 gp). Moonstone (80 gp). Chrysoberyl (70 gp). Black star sapphire (600 gp).
Antinua Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears just a yellow suit. She is bald on top and has large chestnut tufts of hair around her ears. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.
History: She was born in the south. Antinua was born on a far southern plains where she grew up under the tutelage of her father, an expert Mercenary. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. 1 Medium magic item.
Ulfgar Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a fancy brown suit. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is heavily combed to the left. His violet eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.
History: A powerful brothel owner made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and his religion dominates his actions
Flaws: Cynical. Bonds: Attractive, Rich, Religious, Mentor, Nature. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 54 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Draconic, Goblin
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Obsidian (14 gp). Moss agate (14 gp). Citrine (60 gp). Jade (100 gp). Aquamarine (800 gp). Banded agate (14 gp). Star rose quartz (60 gp). Aquamarine (800 gp). Star rose quartz (60 gp). Moss agate (14 gp). Amber (100 gp). Amber (100 gp). Citrine (60 gp). Silver pearl (100 gp). Rock crystal (60 gp). Tiger eye turquoise (14 gp). Tourmaline (100 gp). Black star sapphire (1300 gp). 1 Medium magic item.
Jocelyn Reid, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. Jocelyn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of northern immigrants he idolized his father. Jocelyn was born on a far northern desert where he grew up under the tutelage of his father, an expert Mercenary. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he's attracted to the pc
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Family, Immigrant, Rich. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 42 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 6 (-2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Deep blue spinel (1400 gp). Brown-green garnet (60 gp). Black pearl (1400 gp). Azurite (5 gp). Azurite (5 gp). Banded agate (5 gp). Smoky quartz (40 gp). Onyx (40 gp). Aquamarine (1400 gp). Fiery yellow corundum (1300 gp). Chrysoprase (40 gp). Golden yellow topaz (1400 gp). Lapis lazuli (5 gp). Chrysoberyl (60 gp). Bloodstone (40 gp). Amber (60 gp). Deep blue spinel (1400 gp). Chalcedony (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hlin Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears an entirely brown suit with green socks and a vest with buckled shoes. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Calm and collected, she is a well trained Miller. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of southern immigrants she idolized her mother. Through the years after Hlin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Hlin's mother didn't care for her much, and the feeling was mutual. She has worked as a Miller like her mother before her.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. Moonstone (30 gp). Star rose quartz (30 gp). Deep blue spinel (800 gp). Peridot (30 gp). Brown diamond (5000 gp). Deep green spinel (50 gp). Jasper (30 gp). Red-brown spinel (50 gp). Bloodstone (30 gp). Citrine (30 gp). Tiger eye turquoise (14 gp). Smoky quartz (30 gp). Malachite (14 gp). Black pearl (800 gp). Iolite (30 gp). Obsidian (14 gp). Star ruby (400 gp). Smoky quartz (30 gp). Jade (50 gp).
Howard Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Howard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur. Flaws: Emotional, Disease. Bonds: Rich, Family. Occupation: Sailor
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Bloodstone (40 gp). Eye agate (9 gp). Moss agate (9 gp). Golden yellow topaz (1100 gp). Hematite (9 gp). Tourmaline (70 gp). Black pearl (1100 gp). Onyx (40 gp). Eye agate (9 gp). Malachite (9 gp). Jade (70 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Banded agate (9 gp). Tourmaline (70 gp). Rhodochrosite (9 gp).
Mella Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy silver hair. Her brown eyes are passionate and lively.
Personality: Mella is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Server in town.
History: Mella lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Server and found it very stressful. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father; and an old rival family wants her found
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Job, Family. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 85 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 700 pp. Silver chalice with lapis lazuli gems (110 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1000 gp). Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (90 gp). A roughly beaten golden orb (110 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (400 gp). 1 Major magic item.
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