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NPC Generator

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Advanced [show]


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Apothecary does. She wears her gray fur up. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the west. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Joker. Bonds: Job, Immigrant, Poor. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Sun In the Wind, Female Tabaxi Druid 16
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 128 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Gnoll, Ignan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 900 pp. Black velvet mask with numerous citrines (100 gp). Cloth of gold vestments (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Diggory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: He got into the Crown-heir business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has worked as a Crown-heir like his father before him.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Ugly, Shy. Bonds: Job. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Diggory Eastaughffe, Male Human Druid 16
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 127 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +4, Deception +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 8000 gp.


Social Check DCs


Serpent Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She is generally well dressed albeit a few years behind the times. Her fur is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Serpent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was turned out during the war. She and her family wandered west to less war torn lands. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Serpent Candle, Female Tabaxi Druid 16
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 9000 gp. Zircon (70 gp). Star rose quartz (70 gp). Bloodstone (70 gp). Lapis lazuli (16 gp). Lapis lazuli (16 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Freshwater pearl (16 gp). Hematite (16 gp). Coral (110 gp). Moonstone (70 gp). Malachite (16 gp). Emerald (1600 gp). Blue sapphire (1600 gp). Black pearl (200 gp). Emerald (1600 gp).


Social Check DCs


Rolf Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky violet painted plate armor. His silver hair is braided into rings. His eyes are blue and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Philantrophist, Logical. Bonds: Rich, Guardian. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Rolf Waite, Male Half-Elf Druid 15
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Deception +7, Nature +8
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Sard (80 gp). Aquamarine (700 gp). Peridot (80 gp). Sardonyx (80 gp). Deep green spinel (90 gp). Citrine (80 gp). Violet garnet (700 gp). Aquamarine (700 gp). Moss agate (14 gp). Emerald (400 gp). Blue sapphire (400 gp). White pearl (90 gp). Lapis lazuli (14 gp). Citrine (80 gp). Zircon (80 gp). Black pearl (700 gp). Rose (80 gp). Rock crystal (80 gp). Amethyst (90 gp). Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fulbar took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Mentor, Nature. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Fulbar Greenbottle, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 140 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)15 (+2) 9 (-1)7 (-2)
Skills Investigation +7, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. Chrysoprase (60 gp). Black star sapphire (600 gp). Fiery yellow corundum (600 gp). Amber (70 gp). Rhodochrosite (11 gp). Banded agate (11 gp). Red garnet (70 gp). Banded agate (11 gp). Aquamarine (300 gp). Obsidian (11 gp). Banded agate (11 gp). Rhodochrosite (11 gp). Silver pearl (70 gp). Lapis lazuli (11 gp). Black pearl (300 gp). Carnelian (60 gp). Star ruby (600 gp). Hematite (11 gp).


Social Check DCs


Nyx Offund, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. Her hair is white and very short. Her eyes are a pleasant brown.

Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To end her boredom; and she is terrified, and will act out of fear

Flaws: Fearful, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Nyx Offund, Female Gnome Druid 16
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 65 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Persuasion +8, Survival +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 pp. Chrysoberyl (110 gp). Jade (110 gp). Jade (110 gp). Golden pearl (110 gp). Amethyst (110 gp). Azurite (10 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears brown leather gloves, a brown jacket, and tight pants. He keeps his black fur in a pixie cut. His eyes are yellow and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and he has passion for adventuring and risk

Flaws: Sensitive, Shy. Bonds: Poor, Adventurer, Guardian. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Seven Of Spirit, Male Tabaxi Druid 16
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 81 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Performance +6, Religion +7
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 400 pp. Silver ewer (40 gp). Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Gold and topaz bottle stopper cork (1400 gp). Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs

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