Ubada Remington, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a white coat over a pastel low-cut shirt, and a wide-brimmed hat upon her head. Her brown hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Ubada isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Soapmaker
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Medium magic item.
Art Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Mayor. His lavender fur is lengthy and is close to two feet long. His blue eyes peer out from beneath his small pastel hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast forest. Art liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 87 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Carnelian (50 gp). Alexandrite (900 gp). Silver pearl (140 gp). Rose (50 gp). Silver pearl (140 gp). Pink pearl (140 gp). Sardonyx (50 gp). Lapis lazuli (15 gp). Chrysoprase (50 gp). Iolite (50 gp). Violet garnet (900 gp). Jacinth (2000 gp). Malachite (15 gp). Black pearl (900 gp).
Dagger Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red fur is heavily combed to the left. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 103 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Deep blue spinel (1400 gp). Pink pearl (50 gp). Pink pearl (50 gp). Sard (80 gp). Smoky quartz (80 gp). Black pearl (1400 gp). 1 Medium magic item.
Elysande Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern woman wears a custom-built plate barding that's adorned with violet lining and desert motifs. She keeps her long silver hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of giants once and for all.
History: Gifted from a young age, Elysande studied abroad. Like her father and her sister before her, after school she went straight into learning to become a Sage. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Bricklayer again; and expand her business
Ideals: Athletic, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 86 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kali Bright, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her red hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.
History: Sold as a small child to a necromancer, Kali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Doesn't want to be a Bricklayer and was forced into it by her family.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Alexandrite (1200 gp). Deep blue spinel (1200 gp). Moss agate (16 gp). Moonstone (60 gp). Golden yellow topaz (1200 gp). Jet (40 gp). Rhodochrosite (16 gp). 1 Medium magic item.
Vadania Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times, and carries shortbows. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She comes from a rich northern family. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Vadania's homeland. Vadania decided to take the middle way and become a bodyguard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she loathes her own lifestyle
Ideals: Fighting. Flaws: Depressed. Bonds: Immigrant, Rich. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Giant, Abyssal
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 5000 gp. Emerald (1100 gp). Deep green spinel (150 gp). Malachite (7 gp). Eye agate (7 gp). Zircon (70 gp). Aquamarine (400 gp). Deep green spinel (150 gp). Jet (150 gp). Star ruby (1100 gp). Hematite (7 gp). Sardonyx (70 gp). Chrysoberyl (150 gp). Silver pearl (150 gp). Sard (70 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a kukri on his belt. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. He has red eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Nicor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 79 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Old masterpiece painting (2400 gp).
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Their contribution stands as a beacon of hope for all adventurers!

