Robert Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in an above average manner. His long white hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.
History: Robert hails from a village terrorized by goblins. His druidic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Justice, Gifted. Bonds: Attractive, Enemies. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Amber (40 gp). Sardonyx (30 gp). Red-brown spinel (40 gp). Lapis lazuli (16 gp). 1 Medium magic item.
Traki Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His hair is red and curly. His eyes are green and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Locksmith business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Locksmith like his father before him.
Motivation: To be a Detective again; and expand his business
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp.
Ahrim Faith, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is renowned for his bright green suits and hats. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Ahrim studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Joker, Professionalism, Gifted. Flaws: Ugly, Mundane. Occupation: Bather
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 25 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1800 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver comb with moonstones (800 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (90 gp). An abacus with copper, silver and gold markers (90 gp). Solid gold idol (800 gp). 1 Medium magic item.
Makaria Soft, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in an above average manner. She has styled her white hair well, parting it to the right. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Makaria embodies much of what other species detest in the Tieflings. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered writing. She's since become an addict/alcoholic.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Attractive, Religious. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 20)
Armor Class 12
Hit Points 110 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Giant, Terran, Gnoll
Attacks Melee +5 / 5d10-1, Ranged +8 / 5d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 18000 gp. An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp). A necklace of small pink pearls (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Black velvet mask with numerous citrines (160 gp). Fire opal pendant on a fine gold chain (1600 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (400 gp). A small bag of saffron. (100 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Medium magic item.
Drogo Shirley, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Violet garnet (600 gp). Zircon (60 gp). Iolite (60 gp). Brown-green garnet (120 gp). Malachite (11 gp). Violet garnet (600 gp). Rhodochrosite (11 gp). Aquamarine (600 gp). Black opal (1000 gp). Red-brown spinel (120 gp). Hematite (11 gp). Zircon (60 gp). Iolite (60 gp). Emerald (1000 gp). Jade (120 gp). Red garnet (120 gp). Black pearl (600 gp). Tourmaline (120 gp). Coral (120 gp). Aquamarine (600 gp). Pink pearl (120 gp). Red garnet (120 gp). Red garnet (120 gp). Azurite (11 gp). Golden yellow topaz (600 gp). Chrysoprase (60 gp). Jade (120 gp). Zircon (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Yevelda Bristol, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a simple black robe with violet stripes complete with hood. Her chestnut hair is cut short. She wears a mask on her face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She got into the Roofer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants her loneliness to end; and expand her business
Flaws: Ugly, Impulsive. Bonds: Job, Adventurer, Has a crush. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 45 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 6 (-2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Golden pearl (70 gp). Lapis lazuli (6 gp). Sardonyx (50 gp). Malachite (6 gp). Iolite (50 gp). Iolite (50 gp). Deep blue spinel (300 gp). Jade (70 gp). Black pearl (300 gp). Black pearl (300 gp). Red-brown spinel (70 gp). Red spinel (70 gp). Rose (50 gp). Red spinel (70 gp). Smoky quartz (50 gp). Silver pearl (70 gp). Rhodochrosite (6 gp). Jasper (50 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quilla Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a large tan jacket and is in decent physical shape. Her silver hair is lengthy. This brown eyed southerner is not easily forgotten.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is obsessed with a lost civilization.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She wants to meet her childhood hero.
Ideals: Artistic. Flaws: Insane. Bonds: Enemies, Adventurer, Job. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Jade (160 gp). Hematite (5 gp). Moonstone (50 gp). Jade (160 gp). Malachite (5 gp). Fiery yellow corundum (600 gp). Silver pearl (160 gp). Red spinel (160 gp). Blue quartz (5 gp). Rose (50 gp). Violet garnet (1400 gp). Amethyst (160 gp). Black opal (600 gp). Fiery yellow corundum (600 gp). Sard (50 gp). Fiery yellow corundum (600 gp). Red-brown spinel (160 gp). Pink pearl (160 gp). Chrysoprase (50 gp). Bloodstone (50 gp). Golden yellow topaz (1400 gp). Rose (50 gp). Red spinel (160 gp). Black pearl (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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