Leaf Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears a simple brown robe with green stripes complete with hood. Her clothes are grease stained in places. Her orange fur is singed and shortened. Her eyes are hazel and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Leaf studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She uses money and sex appeal to get what she needs; and to settle down with her crush
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 115 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Chalcedony (70 gp). Jasper (70 gp). Golden pearl (80 gp). Clear bright green emerald (2000 gp). Onyx (70 gp). 1 Medium magic item.
Mara Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a clover on it. She is bald on top and has large white tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.
Personality: She snorts whenever she laughs or is feeling confident. She always tries to repair and not replace. It was this mentality that drove her into the Bookbinder business.
History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Military, Religious. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 69 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled gold crown (6000 gp).
Thava Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her scarlet crest has been sun bleached extensively. She wears a mask on her face.
Personality: Thava hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She does not trust anyone and sleeps with one eye open.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Seamstress. She inherited the family business which she has now maintained for 7 years.
Motivation: To find somewhere to settle down.
Ideals: Artistic. Flaws: Insomniac, Mundane. Bonds: Job. Occupation: Seamstress
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Stacee Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. She wears a colorful flower in her silver hair. She has a dull look in her violet eyes.
Personality: A skeptical and narcissistic woman, Stacee's first love is herself. Her second love is also herself. Energy wise she seems alert and responsive.
History: Stacee was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Impeccable, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 148 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Deep green spinel (100 gp). Obsidian (13 gp). Sard (80 gp). Black pearl (1400 gp). Deep green spinel (100 gp). Silver pearl (100 gp). Deep blue spinel (1400 gp). Zircon (80 gp). Jasper (80 gp). Iolite (80 gp). Violet garnet (1400 gp). Chrysoprase (80 gp). Carnelian (80 gp). Obsidian (13 gp). Onyx (80 gp). Banded agate (13 gp). Moss agate (13 gp). Jet (100 gp). Malachite (13 gp). Jet (100 gp). Hematite (13 gp). Tiger eye turquoise (13 gp). Peridot (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nuraval Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time, marred by beers. He sports a long auburn beard, and similarly colored long hair. This amber eyed southerner is not easily forgotten.
Personality: He has always had a great fascination with Tabaxi culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the south to a Banker, Nuraval learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nuraval took refuge in the large cave and found the beat up sword and armor he uses now. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to be a spy again
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 98 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Fire opal pendant on a fine gold chain (800 gp). Carved bone or ivory statuette (60 gp). Silver comb with moonstones (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Brass mug with jade inlays (100 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Murgen Eastaughffe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears just a white suit. Her black hair is singed and shortened. Her ears are large.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 113 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 17 (+3) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Red-brown spinel (60 gp). Banded agate (8 gp). Iolite (40 gp). Malachite (8 gp). Jet (60 gp). Star ruby (400 gp). Moss agate (8 gp). Hematite (8 gp). Golden yellow topaz (1600 gp). Silver pearl (60 gp). Tiger eye turquoise (8 gp). Rock crystal (40 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (8 gp). Chalcedony (40 gp). Alexandrite (1600 gp). Golden pearl (60 gp). Rhodochrosite (8 gp). Deep blue spinel (1600 gp). 1 Medium magic item. 1 Medium magic item.
Stacee Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a red shirt with thin black vertical stripes and violet pants. She has moderate length golden hair. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.
History: When she was but 6 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She was granted arcane powers by her dying brother.
Motivation: Wants to work out more often; and she has decided she is irredeemable
Ideals: Athletic, Persistence, Gifted. Bonds: Attractive, Immigrant. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 80 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Terran
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Amethyst (50 gp). Hematite (4 gp). Iolite (40 gp). Golden yellow topaz (200 gp). Freshwater pearl (4 gp). Citrine (40 gp). Freshwater pearl (4 gp). Chalcedony (40 gp). Bloodstone (40 gp). Blue quartz (4 gp). Peridot (40 gp). Aquamarine (200 gp). Blue sapphire (600 gp). Moss agate (4 gp). Obsidian (4 gp). 1 Medium magic item. 1 Medium magic item.
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