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NPC Generator

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Advanced [show]


Beatrice Read, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a shortspear on her belt. Her skin is fair and her fingers are delicate and long. She has a long white ponytail with little hanging trinkets. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Professionalism, Joker. Flaws: Disease, Insomniac. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Beatrice Read, Female Human Druid 16
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 62 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 400 pp. Aquamarine (1600 gp). Banded agate (8 gp). Sardonyx (70 gp). Tiger eye turquoise (8 gp). Golden yellow topaz (1600 gp). Bloodstone (70 gp). Black pearl (1600 gp). Alexandrite (1600 gp). White pearl (90 gp).


Social Check DCs


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. He keeps his white hair in a flapper bob. His amber eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gildmak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Terse, Shy. Bonds: Nature, Job. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Gildmak Warmwater, Male Halfling Druid 16
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 87 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Medicine +4, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Brown-green garnet (150 gp). Sardonyx (20 gp). Bloodstone (20 gp). Clear bright green emerald (6000 gp). Jet (150 gp). Azurite (6 gp). Red-brown spinel (150 gp). Golden yellow topaz (1300 gp). Blue quartz (6 gp). Onyx (20 gp).


Social Check DCs


Gruk Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is lengthy. His violet eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: Gruk was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Flaws: Disease, Fearful. Bonds: Job, Adventurer. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Gruk Allerton, Male Half-Orc Druid 15
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Persuasion +7, Religion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. Chrysoprase (50 gp). Aquamarine (500 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Tiger eye turquoise (16 gp). Malachite (16 gp). Jet (40 gp). Citrine (50 gp). Alexandrite (500 gp). Star rose quartz (50 gp). Bloodstone (50 gp). Golden yellow topaz (500 gp). Lapis lazuli (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Pelaios Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'9". He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His red hair has been sun bleached extensively. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Server business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Pelaios Disdain, Male Tiefling Druid 16
Medium (6'9") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. Brown-green garnet (90 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Red-brown spinel (90 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Bloodstone (20 gp). Black pearl (500 gp). Violet garnet (500 gp). Tiger eye turquoise (9 gp). Jet (90 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Bloodstone (20 gp). Moss agate (9 gp). Violet garnet (500 gp). Violet garnet (500 gp). Aquamarine (500 gp). Moss agate (9 gp).


Social Check DCs


Kyle Ainsley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up longbow and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and to end his boredom

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Kyle Ainsley, Male Human Druid 16
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 90 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)19 (+4) 9 (-1)5 (-3)
Skills Arcana +9, Persuasion +2
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Draconic, Giant
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 7000 gp. Carnelian (40 gp). Moonstone (40 gp). Star ruby (700 gp). Black pearl (800 gp). Tiger eye turquoise (8 gp). Blue quartz (8 gp). Fiery yellow corundum (700 gp). Blue sapphire (700 gp). Coral (120 gp). Black opal (700 gp). Violet garnet (800 gp). Violet garnet (800 gp). Deep green spinel (120 gp). Silver pearl (120 gp). White opal (700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Maynild Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a violet coat over a white low-cut shirt, and a feathered hat upon her head. Her hair is brown and curly. She is baby faced.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the north. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Military, Nature. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Maynild Beitz, Female Half-Elf Druid 16
Medium (5'9") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 76 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +4, History +6
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 300 pp. Blue star sapphire (1600 gp). Alexandrite (500 gp). Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). Jasper (20 gp). Lapis lazuli (15 gp). Bloodstone (20 gp). Chalcedony (20 gp). Coral (120 gp). Silver pearl (120 gp). Chrysoprase (20 gp). Peridot (20 gp).


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair is knotted and matted. His green eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He takes great joy in being the best Mayor in town.

History: Arnold was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Mayor has made it difficult for him to sleep.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Antagonistic, Insomniac. Bonds: Job, Attractive, Adventurer. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Arnold Halsey, Male Human Druid 16
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 67 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 5000 gp. Sard (70 gp). Banded agate (11 gp). Lapis lazuli (11 gp). Lapis lazuli (11 gp). Golden yellow topaz (1600 gp). Rhodochrosite (11 gp). Star rose quartz (70 gp). Freshwater pearl (11 gp). Sardonyx (70 gp). Azurite (11 gp). Star rose quartz (70 gp). Red-brown spinel (110 gp). Chrysoprase (70 gp). Red garnet (110 gp). Black pearl (1600 gp). Aquamarine (1600 gp). Iolite (70 gp). Coral (110 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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