Gorga Lester, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears a white collared shirt and brown skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. Her white hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.
History: Gorga lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Dilettante, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Insane, Addict. Bonds: Family, Job. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Golden yellow topaz (1300 gp). Azurite (16 gp). Golden yellow topaz (1300 gp). Malachite (16 gp). Fiery yellow corundum (1300 gp). Onyx (80 gp). Deep blue spinel (1300 gp). Lapis lazuli (16 gp). Azurite (16 gp). Zircon (80 gp). Sardonyx (80 gp). Rhodochrosite (16 gp). 1 Medium magic item.
Prosperine Joy, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a moderate pudge and is not very fit. She has no hair. Her eyes are likewise black.
Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Tailor and found it very stressful. She struck the Tailor job and began her own company from there.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Rich, Job. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 77 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Blue star sapphire (1000 gp). Blue quartz (14 gp). Citrine (30 gp). Jet (120 gp). Black pearl (500 gp). Smoky quartz (30 gp). Jasper (30 gp). Star rose quartz (30 gp). Silver pearl (120 gp). Aquamarine (500 gp). Citrine (30 gp). Sardonyx (30 gp). Fiery yellow corundum (1000 gp). Golden yellow topaz (500 gp). Eye agate (14 gp). Chrysoberyl (120 gp). Alexandrite (500 gp). Carnelian (30 gp). Star rose quartz (30 gp). 1 Medium magic item. 1 Medium magic item.
Sun Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has dyed her greying beige fur a little too much giving a sharp beige color. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a dire rats raid, leaving Sun alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Regain custody of her daughter.
Flaws: Mundane. Bonds: Attractive, Family, Religious, Enemies. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Infernal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. Violet garnet (200 gp). Jade (150 gp). Red spinel (150 gp). Rhodochrosite (4 gp). Tiger eye turquoise (4 gp). Pink pearl (150 gp). Blue star sapphire (1400 gp). Golden yellow topaz (200 gp). Hematite (4 gp). Eye agate (4 gp).
Bertram Huckabee, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears brown painted combat armor at almost all times. He has styled his auburn hair well, parting it to the right. His eyes are a pleasant amber.
Personality: He can speak with the recently deceased. He receives visions of the future at random moments
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, In love. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. A roughly beaten golden orb (120 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Jeweled anklet (4000 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.
Pennie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. Her hair is silver and curly. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born several months after her father was called into army service. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she wants revenge against giants
Flaws: Antagonistic, Forgetful. Bonds: Poor, Immigrant, Military, Enemies. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 136 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Aquan, Draconic, Auran
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 9000 gp. Iolite (70 gp). Violet garnet (700 gp). Aquamarine (700 gp). Red garnet (80 gp). Jet (80 gp). Obsidian (6 gp). Onyx (70 gp). Jasper (70 gp). Obsidian (6 gp). Smoky quartz (70 gp). Deep blue spinel (700 gp). Blue quartz (6 gp). Eye agate (6 gp). Chrysoprase (70 gp). Star rose quartz (70 gp). Hematite (6 gp). Banded agate (6 gp). Sard (70 gp). Emerald (600 gp). Freshwater pearl (6 gp). Zircon (70 gp). Malachite (6 gp). Coral (80 gp). Rhodochrosite (6 gp). Black pearl (700 gp). Rich purple corundum (600 gp). White pearl (80 gp). Tiger eye turquoise (6 gp). Jet (80 gp). Deep green spinel (80 gp). Malachite (6 gp). Blue sapphire (600 gp). Azurite (6 gp). 1 Medium magic item. 1 Medium magic item.
Egelina Upton, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is chestnut, silky, and of moderate length. She wears large thick round spectacles.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She would rather hide behind her crafts than deal with other people.
History: Egelina was born with her father's beautiful face. She has had some formal writing training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Artistic. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal, Draconic, Goblin
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Obsidian (16 gp). Jade (60 gp). Eye agate (16 gp). Onyx (40 gp). Rhodochrosite (16 gp). Amber (60 gp). Hematite (16 gp).
Mary Jacobs, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears dark leathers with embroidery. Her brown hair is knotted and matted. Her green eyes dart from person to person to random spaces in the air.
Personality: Mary hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of a Fortune-teller, who enjoyed hunting, Mary was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has passion for adventuring and risk.
Ideals: Artistic. Bonds: Job, Nature, Adventurer. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A delicate silver chain set with a tourmaline (20 gp). Solid gold idol (600 gp). Black velvet mask with numerous citrines (90 gp). An abacus with copper, silver and gold markers (90 gp). Silver ewer (20 gp). Black velvet mask with numerous citrines (90 gp). 1 Medium magic item.
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