Vadania Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears an entirely yellow suit with violet socks and a vest with buckled shoes. Her chestnut hair is wavy and long. Her green eyes have a joyful gleam in them most of the time.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She got into the Knight business at a young age. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. In the meantime she has taken over work as a Knight and occasionally as a mercenary.
Motivation: Find a way to reverse the transformation of her brother; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Opinionated. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. A roughly beaten golden orb (50 gp). An abacus with copper, silver and gold markers (50 gp). Finely wrought small gold bracelet (100 gp). Golden circlet with four aquamarines (3000 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Sapphire pendant on gold chain (3000 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A silver and pearl hairclip (100 gp). A delicate brass dragon egg (100 gp). 1 Medium magic item.
Galinndan Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Galinndan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Ugly, Depressed. Bonds: Adventurer, Military. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 79 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Undercommon, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (80 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.
Tenena Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by teas. Her red hair is still thick. Her eyes are likewise blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is used to getting what she wants. In part because she is a meticulous planner.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Military, Adventurer, Rich. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 19 (+4) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Fire opal (1000 gp). Blue quartz (16 gp). Jasper (50 gp). Deep green spinel (120 gp). Violet garnet (1500 gp). Sardonyx (50 gp). Tourmaline (120 gp). Aquamarine (1500 gp). Jasper (50 gp). Moss agate (16 gp). Star rose quartz (50 gp). Eye agate (16 gp). Blue star sapphire (1000 gp). Moonstone (50 gp). Banded agate (16 gp). Coral (120 gp). Iolite (50 gp). Zircon (50 gp). Iolite (50 gp).
Pallabar Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tight fitting blue shirt and pants. He is muscular with a powerful set of arms. He wears his black hair down. This hazel eyed easterner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He would like to get married and retire; and he desires power and/or immortality
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Poor, Has a crush. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 20)
Armor Class 8
Hit Points 144 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Auran
Attacks Melee +5 / 5d10-1, Ranged +3 / 5d10-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Malachite (10 gp). Alexandrite (1200 gp). Rose (20 gp). Zircon (20 gp). Rhodochrosite (10 gp). Blue star sapphire (400 gp). Star rose quartz (20 gp). Freshwater pearl (10 gp). Lapis lazuli (10 gp). Alexandrite (1200 gp). Blue star sapphire (400 gp). Tourmaline (90 gp). Zircon (20 gp). Azurite (10 gp). Star rose quartz (20 gp). Golden pearl (90 gp). Smoky quartz (20 gp). Black opal (400 gp). Silver pearl (90 gp). Golden pearl (90 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Hematite (10 gp). Chrysoprase (20 gp). Freshwater pearl (10 gp). Alexandrite (1200 gp). Rose (20 gp). Amber (90 gp). 1 Major magic item. 1 Major magic item.
Valida Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is smooth and relatively long. Her green eyes are passionate and lively.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Valida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Valida was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Job, Poor. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 136 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Cloth of gold vestments (90 gp). Silver ewer (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Gerard Hale, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting grey shirt and pants. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and he wants to meet his childhood hero
Ideals: Optimist, Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Slave. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Tourmaline (110 gp). Rich purple corundum (1200 gp). Aquamarine (1300 gp). Zircon (70 gp). Jacinth (2000 gp). Blue sapphire (1200 gp). Black pearl (1300 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp). Alexandrite (1300 gp).
Donaar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports green clothing, slightly heavier than average wear. His black crest is greasy and uncared for. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a baker and was forced into it by his family
Ideals: Gifted, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Blue quartz (10 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). Deep green spinel (40 gp). Jasper (20 gp). Hematite (10 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
