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NPC Generator

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Advanced [show]


Fragrant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his long orange fur kept up in a rat tail. His hazel eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of dire rats once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fragrant was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is content; and regain custody of his son

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Enemies, Family. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Fragrant Wind, Male Tabaxi Druid 16
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Infernal, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 700 pp. Freshwater pearl (16 gp). Silver pearl (40 gp). Freshwater pearl (16 gp). Smoky quartz (60 gp). Banded agate (16 gp). Violet garnet (800 gp). Zircon (60 gp). Tourmaline (40 gp). Jet (40 gp). Black pearl (800 gp). Hematite (16 gp). Moonstone (60 gp). Bloodstone (60 gp). Aquamarine (800 gp). Moss agate (16 gp). Blue sapphire (800 gp). Lapis lazuli (16 gp).


Social Check DCs


Modean Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'7". He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his trident, and his gloved hand is found clutching a trident. His hair is blue, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He dislikes all the random violence that takes place in the south. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he doesn't get along with people that don't share his tastes

Ideals: Pacifist, Impeccable. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Modean Clever, Male Tiefling Druid 16
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 101 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 11000 gp. Amber (40 gp). Freshwater pearl (10 gp). White opal (900 gp). Onyx (60 gp). Zircon (60 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Blorg Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears a custom-built plate barding that's adorned with black lining and desert motifs. His clothes are grease stained in places. His blonde hair is thinning but still full. His eyes are amber and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Blorg was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Blorg was born on a far northern forest where he grew up under the tutelage of his mother, an expert Doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Persistence, Logical. Bonds: Poor, Immigrant, Adventurer. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Blorg Blankley, Male Half-Orc Druid 15
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 131 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Survival +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +3 / 4d8-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (2500 gp). Black velvet mask with numerous citrines (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Carved bone or ivory statuette (100 gp). Finely wrought small gold bracelet (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Cloth of gold vestments (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a grey and tan handkerchief worn on her left side. She wears a deerstalker hat to hide her balding. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Mardred was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Architect. In the meantime she has taken over work as a Architect and occasionally as a mercenary.

Motivation: She desires power and/or immortality; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer, Religious. Occupation: Architect

Voice: Stutters

Attributes [hide]

Mardred Durthane, Female Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 136 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 19 (+4)13 (+1) 17 (+3)11 (+0)
Skills Medicine +8, Survival +8
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 2000 gp. Tiger eye turquoise (16 gp). Sardonyx (40 gp). Hematite (16 gp). Aquamarine (800 gp). Eye agate (16 gp). Deep green spinel (100 gp). Chrysoberyl (100 gp). Deep blue spinel (800 gp). Rich purple corundum (1300 gp). Red garnet (100 gp). Black opal (1300 gp).


Social Check DCs


Quick Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has dyed her greying red fur a little too much giving a sharp red color. Her eyes, though not visible through her cowl, are green.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Flaws: Disease. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Quick Of Stars, Female Tabaxi Druid 18
Medium (5'9") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 73 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 12 (+1)19 (+4)
Skills Athletics +6, Intimidation +10
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 4000 gp. Carnelian (20 gp). Azurite (6 gp). Alexandrite (600 gp). Obsidian (6 gp). Freshwater pearl (6 gp). Deep blue spinel (600 gp). Golden pearl (40 gp). Freshwater pearl (6 gp). Jasper (20 gp). Red garnet (40 gp). Malachite (6 gp). Deep blue spinel (600 gp). Citrine (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ranala Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears dark leathers with embroidery. Her skin is also unnaturally pale. She keeps her auburn hair in a flapper bob. Her eyes are violet and she is always smoking a pipe.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with a lost civilization.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: To reunite with her old friends; and obtaining odd cultural elven artifacts is her passion

Flaws: Ugly, Emotional, Disease. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ranala Murnig, Female Gnome Druid 15
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large golden tufts of hair around his ears. His fierce green eyes like to dwell on things.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Enemies, In love. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Soveliss Yaeldrin, Male Elf Druid 17
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 90 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Insight +8, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Halfling
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 3000 gp. Zircon (70 gp). Rhodochrosite (14 gp). Rhodochrosite (14 gp). Golden yellow topaz (300 gp). Moonstone (70 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Chrysoprase (70 gp). Zircon (70 gp). Silver pearl (140 gp). Obsidian (14 gp). Black pearl (300 gp). Tourmaline (140 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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