Tomi Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in earthy colors with a red and yellow handkerchief worn on his left side, and a wedding ring on his left hand. He has moderate length brown hair. His green eyes peer out from beneath his deerstalker red hat.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: Tomi hails from a village terrorized by illithids. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: To be a Bookbinder again; and to reunite with his absent father
Flaws: Antagonistic. Bonds: In love, Religious, Enemies, Family, Job. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 31 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 5 (-3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Old masterpiece painting (1400 gp). Gold music box (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Embroidered and bejeweled glove (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold music box (3000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Medium magic item.
Laucian Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in tan turtlenecks beneath a green coat with white slacks. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: This man loves music and to teach people music more than just about anything. He is a bit of a xeno-phobe, disliking non-Elves.
History: The child of a Cook, who enjoyed hunting, Laucian was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Racist. Bonds: Nature, Family. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Druidic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Aquamarine (400 gp). Rhodochrosite (4 gp). Zircon (80 gp). Moonstone (80 gp). Moss agate (4 gp). Jasper (80 gp).
Anselm Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a whip on his belt. He carries a battered falchion and tarnished whip as well. His hair is cut close to his head. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Fighting, Philantrophist. Flaws: Fearful, Secretive. Bonds: Adventurer. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 63 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Old masterpiece painting (1800 gp). Silver ewer (30 gp).
Anne Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of dire rats once and for all.
History: Anne hails from a village terrorized by dire rats. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Anne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting. Bonds: Poor, Attractive, Enemies, Debt. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 4d10-3, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ermina Nash, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear grey pants and tee shirts. She has styled her brown hair well, parting it to the left. Her thin eyebrows rest above her beady violet eyes.
Personality: She dislikes all the random violence that takes place in the south. She does not trust anyone and sleeps with one eye open.
History: Ermina lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Miller and was forced into it by her family; and to unite with her brother
Ideals: Pacifist, Fighting. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 148 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (1100 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (2200 gp). Brass mug with jade inlays (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (2200 gp). A roughly beaten golden orb (30 gp). Silver ewer (50 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1200 gp).
Hadarai Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. With a patchy black beard and wild black hair. He is baby faced.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Ideals: Gifted, Professionalism. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Rose (30 gp). Sardonyx (30 gp). Freshwater pearl (8 gp). Aquamarine (900 gp). Jade (60 gp). Citrine (30 gp). Silver pearl (60 gp). Black opal (1400 gp). Tourmaline (60 gp). Obsidian (8 gp). 1 Medium magic item.
Cask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She carries a battered spear and tarnished falchion as well. Her cinnamon fur is kept up in a ponytail inside a broad hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Cask hails from a village terrorized by giants. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting, Joker. Bonds: Attractive, Enemies, Adventurer. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Silver chalice with lapis lazuli gems (170 gp). A silver and pearl hairclip (50 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (1500 gp). Carved bone or ivory statuette (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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