Boddynock Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His chestnut hair and beard is wavy and long. His fierce gray eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and wishes to resurrect an old love
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love, Religious. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Orc, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Solid gold idol (200 gp). Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (180 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (500 gp). Silver chalice with lapis lazuli gems (180 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (180 gp).
Elama Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born several months after her mother was called into army service. Brilliant and gifted she never wanted to apply herself. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Philantrophist. Bonds: Attractive, Military. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Red-brown spinel (110 gp). Silver pearl (110 gp). Coral (110 gp). Aquamarine (1500 gp). Tiger eye turquoise (9 gp). Star ruby (1400 gp). Violet garnet (1500 gp).
Shivering Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a pastel shirt with thin brown vertical stripes and yellow pants. His fur is cut close to his head. His blue eyes dart from person to person to random spaces in the air.
Personality: Shivering is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Solid gold idol (200 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Tewksbury, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Joker. Bonds: Attractive, Rich, Adventurer. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 27 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Deep blue spinel (1000 gp). Zircon (80 gp). Banded agate (10 gp). Rose (80 gp). Rich purple corundum (1100 gp). Golden pearl (160 gp). Deep blue spinel (1000 gp). Onyx (80 gp). Moss agate (10 gp). Coral (160 gp). Blue quartz (10 gp). Sard (80 gp). Freshwater pearl (10 gp). Golden yellow topaz (1000 gp). Star rose quartz (80 gp). Amethyst (160 gp). Carnelian (80 gp). Aquamarine (1000 gp). Hematite (10 gp). Alexandrite (1000 gp).
Hoshû Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of magic on his torso. His hair is blonde and curly. His eyes are gray and beady.
Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 66 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Giant, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 3000 gp. Coral (140 gp). Black pearl (900 gp). Brown-green garnet (140 gp). Alexandrite (900 gp). Black pearl (900 gp). Rich purple corundum (1100 gp). 1 Medium magic item.
Az-Adar Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut short. This green eyed southerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Az-Adar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.
Motivation: He seems to be bored by most things; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Mundane, Shy. Bonds: Slave, Immigrant. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 69 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1000 pp. Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (120 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Sapphire pendant on gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (3000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Golden circlet with four aquamarines (3000 gp). Gold cup set with emeralds (10000 gp).
Warryn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple grey line shooting up and back down. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His long red hair is drawn into a two foot long braid. He has several tiny ruby earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Warryn was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father; and he is unsatisfied with his job
Ideals: Passionate. Bonds: Rich, Family, Job. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Malachite (7 gp). Jet (120 gp). Bloodstone (50 gp). Carnelian (50 gp). Rock crystal (50 gp). Azurite (7 gp). Violet garnet (700 gp). Freshwater pearl (7 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Star ruby (800 gp). Alexandrite (700 gp). Deep green spinel (120 gp). Citrine (50 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!