Efferil Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Farmer in town.
History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Ideals: Athletic. Bonds: Guardian, Job, Poor, Adventurer, Military. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elama Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears skinny pants and wears a yellow and green robe with the hood down. Her golden hair is still thick. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with finding treasure.
History: Elama hails from a village terrorized by dire rats. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Flaws: Addict, Shy. Bonds: Adventurer, Enemies, Rich. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved bone or ivory statuette (60 gp). Brass mug with jade inlays (500 gp). Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved bone or ivory statuette (60 gp). Jeweled gold crown (3000 gp).
Delg Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His white hair is long and unkept. He has blue eyes and a grey hat with a green feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 147 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Auran, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Red-brown spinel (160 gp). Blue sapphire (700 gp). Deep green spinel (160 gp). Violet garnet (500 gp). Amethyst (160 gp). Rhodochrosite (15 gp). Chalcedony (20 gp). Black pearl (500 gp).
Ellywick Offund, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. She keeps her white hair in a pixie cut. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is skeptical of what others tell her and is slow to trust.
History: Born to a pair of adventurers, Ellywick grew up listening to her father's many stories. Ellywick abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero
Flaws: Shy. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 137 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Smoky quartz (60 gp). Rose (60 gp). Fiery yellow corundum (1400 gp). Smoky quartz (60 gp). Star rose quartz (60 gp). Smoky quartz (60 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Freshwater pearl (16 gp). Golden pearl (70 gp). Golden yellow topaz (400 gp). Tourmaline (70 gp). Moonstone (60 gp). Star ruby (1400 gp).
Habor Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He has a slight overbite and is overall scrawny. His dark red hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.
Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Knight.
Motivation: To be a Tanner again; and sabotage a competitor
Ideals: Gifted. Bonds: Job, Rich. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Orc, Giant, Gnome
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Lapis lazuli (4 gp). Smoky quartz (80 gp). Rock crystal (80 gp). Blue quartz (4 gp). Azurite (4 gp). Rhodochrosite (4 gp). Iolite (80 gp). Aquamarine (700 gp). Citrine (80 gp). Azurite (4 gp). Malachite (4 gp). Bloodstone (80 gp). Amber (60 gp). Black opal (1600 gp). Clear bright green emerald (6000 gp). Aquamarine (700 gp). 1 Medium magic item.
Ombul Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak. He carries a battered monstrous two handed axe and tarnished kukri as well. His hair is cut close to his head. He has a dull look in his green eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in kukri use. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and many orcs want him driven away
Ideals: Fighting, Joker, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 113 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 pp. Jade (100 gp). Jasper (70 gp). Moonstone (70 gp). Banded agate (13 gp). Aquamarine (1400 gp). Chrysoprase (70 gp). Obsidian (13 gp). Blue quartz (13 gp). Moonstone (70 gp). Chalcedony (70 gp). Fire opal (400 gp). Deep green spinel (100 gp). Rhodochrosite (13 gp). Freshwater pearl (13 gp). Black pearl (1400 gp). Jet (100 gp). Obsidian (13 gp). Alexandrite (1400 gp). Amber (100 gp). Malachite (13 gp). Golden yellow topaz (1400 gp). Eye agate (13 gp).
Akra Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a well pressed and immaculate suit (or dress). Her crest is greying and her face has many wrinkles. She has gleaming, smiling gold eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Akra studied abroad. She worked as a nervous Marshal and found it very stressful. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp.
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