Hugh Clare, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. With bright golden hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved.
Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Rock crystal (30 gp). Chalcedony (30 gp). Eye agate (7 gp). Iolite (30 gp). Star rose quartz (30 gp). Tiger eye turquoise (7 gp). Deep green spinel (80 gp). Black pearl (900 gp). Violet garnet (900 gp). Zircon (30 gp). Moonstone (30 gp). Malachite (7 gp). Chalcedony (30 gp). Malachite (7 gp). Amber (80 gp). Aquamarine (900 gp). Banded agate (7 gp). 1 Medium magic item.
Huru Langdon, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in a clean black cloak covering her clean studded leather. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: When she was but 6 years old her parents immigrated from the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She left for the south, certain she would find work there.
Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and find a way to reverse the transformation of her sister
Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Family. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 28 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 6 (-2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Emerald (1600 gp). Violet garnet (700 gp). Violet garnet (700 gp). Onyx (80 gp). Sard (80 gp). Brown-green garnet (40 gp). Jasper (80 gp). Blue-white diamond (7000 gp). Banded agate (9 gp). Chrysoprase (80 gp). Blue sapphire (1600 gp).
Furrele Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long silver crest is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She got into the Fletcher business at a young age. Furrele was born on a far western desert where she grew up under the tutelage of her father, an expert Fletcher. She struck the Fletcher job and began her own company from there.
Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Fletcher
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Peridot (60 gp). Deep blue spinel (300 gp). White opal (400 gp). Moss agate (5 gp). Aquamarine (300 gp). Alexandrite (300 gp). Tourmaline (50 gp). Moonstone (60 gp).
Trym Ramsay, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light brown in addition to tight pants. His whole body is exceptionally muscular. His black hair is cut short with large spiked bangs in the front. He has gleaming, smiling violet eyes.
Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Knight profession.
History: When he was but 5 years old his parents immigrated from the south. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He wants to get laid; and he would like to get married and retire
Flaws: Depressed. Bonds: Immigrant, Job, Military, Rich, Has a crush. Occupation: Courier
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Sardonyx (70 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harbek Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying black hair a little too much giving a sharp black color. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Has a crush. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Elven, Infernal, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Carnelian (20 gp). Star ruby (1300 gp). White pearl (50 gp). Malachite (9 gp). Lapis lazuli (9 gp). Chrysoberyl (50 gp). Azurite (9 gp). Azurite (9 gp). Aquamarine (1600 gp). Red-brown spinel (50 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He keeps his auburn hair in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Body Guard. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Immeral was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Body Guard.
Motivation: To be a Junk Dealer again; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp.
Rael Othronus, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man wears silk and lounges about seductively. His black hair is knotted and matted. He has a dull look in his gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Locksmith father left him crippled. After a long history of fighting, Rael and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers
Flaws: Antagonistic, Shy, Disease. Bonds: Attractive. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 19)
Armor Class 10
Hit Points 90 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 19000 gp. Aquamarine (500 gp). Iolite (40 gp). Black pearl (500 gp). Jasper (40 gp). White opal (1300 gp). Banded agate (7 gp). Rhodochrosite (7 gp). Golden yellow topaz (500 gp). Onyx (40 gp). Red-brown spinel (100 gp). Carnelian (40 gp). Black opal (1300 gp). Zircon (40 gp). Clear bright green emerald (6000 gp). Malachite (7 gp). Alexandrite (500 gp). Banded agate (7 gp). Fire opal (1300 gp). Obsidian (7 gp). 1 Medium magic item.
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