Mugrunden Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is portly but not overly obese. He has moderate length brass crest. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Persistence. Flaws: Ugly, Impulsive, Secretive. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 109 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Gold dragon comb with red garnet eye (1500 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sweet Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, and she perpetually has her club ready. She has done her best to style her brown fur to look like a famous performer. Her eyes are likewise green.
Personality: She can speak with the recently deceased. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: To reunite with her absent mother; and regain custody of her daughter
Ideals: Fighting, Gifted. Flaws: Impulsive, Disease. Bonds: Adventurer, Family. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Sardonyx (40 gp). Rock crystal (40 gp). Rose (40 gp). Jade (150 gp). Sardonyx (40 gp). Rhodochrosite (5 gp). Hematite (5 gp). Azurite (5 gp). White pearl (150 gp). Golden pearl (150 gp). Smoky quartz (40 gp). Pink pearl (150 gp). Smoky quartz (40 gp). Freshwater pearl (5 gp). Red spinel (150 gp). White opal (500 gp). Banded agate (5 gp).
Mozfel Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his auburn hair in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozfel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic, Fighting. Flaws: Terse. Bonds: Attractive, Nature. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 121 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Obsidian (6 gp). Banded agate (6 gp). Silver pearl (90 gp). Aquamarine (1100 gp). Malachite (6 gp). Rose (40 gp). Aquamarine (1100 gp). Blue quartz (6 gp). Golden pearl (90 gp). Malachite (6 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). Star rose quartz (40 gp).
Zûmug Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his scythe ready. He keeps his long brown hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Zûmug was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zûmug took refuge in the large cave and found the beat up scythe and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Justice. Bonds: Poor, Nature. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 80 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 700 pp. Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helja Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears bulky grey painted plate armor. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. Her amber eyes peer out from beneath her feathered grey hat.
Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born to loving parents in a slum to the east. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Doctor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 121 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Goblin, Terran
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 3000 gp. Blue star sapphire (600 gp). Amber (70 gp). Brown-green garnet (70 gp). Violet garnet (200 gp). Obsidian (15 gp). Alexandrite (200 gp). Pink pearl (70 gp). Chrysoprase (40 gp). 1 Major magic item.
Hadwisa Woodhouse, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet costume with the symbols of luck on her torso. She is bald on top and has large blonde tufts of hair around her ears. Her face is covered beneath a completely black helmet.
Personality: A deeply religious woman she believes everything happens for a reason. She is frequently practicing swordplay.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When Hadwisa reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly. Bonds: Religious, Military, Immigrant. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Terran, Infernal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Bloodstone (80 gp). Clear bright green emerald (7000 gp). Peridot (80 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Citrine (80 gp). Black opal (1200 gp). Moonstone (80 gp). Brown-green garnet (80 gp). Fire opal (1200 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Red garnet (80 gp). Blue sapphire (1200 gp). Citrine (80 gp). Zircon (80 gp). Jet (80 gp). 1 Medium magic item.
Fabien Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man is generally well dressed albeit a few years behind the times. He has dyed his greying white hair a little too much giving a sharp white color. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a plains tribe. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 134 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Celestial, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Azurite (16 gp). Chrysoberyl (140 gp). Jasper (50 gp). Jade (140 gp). Blue quartz (16 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Hematite (16 gp). Deep green spinel (140 gp). Rhodochrosite (16 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

