Matilda Dumph, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing the road beaten gear of a warrior. With wild silver hair. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. She is an amazing painter.
History: Born in a small village she learned the ways of the warrior from her father. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp.
Ielenia Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears rags and sports a simple walking cane. She has a hunchback. She has a very tight haircut. She has amber eyes.
Personality: Eccentric and domineering, Ielenia will drive conversation. She is obsessed with a lost civilization.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and she feels the way she acts is they only way to get by in the world
Ideals: Extrovert, Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Rose (30 gp). Carnelian (30 gp). Chrysoprase (30 gp). Aquamarine (400 gp). Carnelian (30 gp). Rhodochrosite (10 gp). Obsidian (10 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp). 1 Medium magic item. 1 Medium magic item.
Taklinn Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. His brown hair is lengthy and is close to two feet long. He has hazel eyes and a grey hat with a red feather.
Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Bricklayer, but he got bored and became a Locksmith. He has set out to sabotage the competition.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Joker. Bonds: Job, Military, Rich. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 127 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 400 pp. Azurite (12 gp). Obsidian (12 gp). Bloodstone (60 gp). Lapis lazuli (12 gp). Freshwater pearl (12 gp). Obsidian (12 gp). Chalcedony (60 gp). Golden yellow topaz (900 gp). Emerald (900 gp). Sardonyx (60 gp). Iolite (60 gp). Clear bright green emerald (8000 gp). Sardonyx (60 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (900 gp). Chrysoprase (60 gp). Alexandrite (900 gp). Red-brown spinel (100 gp). Onyx (60 gp). Zircon (60 gp). Red spinel (100 gp). Freshwater pearl (12 gp). Rhodochrosite (12 gp). Star rose quartz (60 gp). Chrysoprase (60 gp). Freshwater pearl (12 gp). Azurite (12 gp). Freshwater pearl (12 gp). Onyx (60 gp). 1 Medium magic item.
Tree In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He sports a flattop fur cut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Tree was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Hedonist. Bonds: Job, Rich. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Old masterpiece painting (2300 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item.
Nalral Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, marred by chocolates. His blonde hair is braided into rings. His violet eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Barrister, Nalral learned a great deal about his father's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and to be a barber again
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 4 (-3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 9000 gp. Lapis lazuli (15 gp). Blue diamond (3000 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Chrysoberyl (60 gp). Bloodstone (30 gp). Bloodstone (30 gp). Black pearl (1300 gp). Moss agate (15 gp). Aquamarine (1300 gp). Carnelian (30 gp). Red garnet (60 gp). Amber (60 gp). Deep blue spinel (1300 gp). Amber (60 gp). Sardonyx (30 gp). Emerald (1200 gp). Onyx (30 gp). Chalcedony (30 gp). Smoky quartz (30 gp). Obsidian (15 gp). Amethyst (60 gp). Clear bright green emerald (3000 gp). Amber (60 gp).
Adrik Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He has wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: He was born the only child of a wealthy merchant. In his youth he was a Laborer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Entrepeneur, Impeccable. Flaws: PTSD. Bonds: Job. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 113 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 400 pp. Jasper (80 gp). Iolite (80 gp). Obsidian (10 gp). Onyx (80 gp). Deep blue spinel (800 gp). Brown-green garnet (60 gp). Azurite (10 gp). Aquamarine (800 gp). Banded agate (10 gp). Sard (80 gp). Chrysoberyl (60 gp). Chrysoprase (80 gp). Red garnet (60 gp). Aquamarine (800 gp). Violet garnet (800 gp). Emerald (1200 gp). Jet (60 gp). Rich purple corundum (1200 gp). Deep blue spinel (800 gp). Azurite (10 gp). Chrysoprase (80 gp). Amber (60 gp). White opal (1200 gp). Emerald (1200 gp). Emerald (1200 gp). Deep blue spinel (800 gp). Red-brown spinel (60 gp). Onyx (80 gp). White pearl (60 gp). Eye agate (10 gp). Red garnet (60 gp).
Mialee Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is also unnaturally pale. She has done her best to style her auburn hair to look like a famous performer. She has amber eyes and a tan hat with a black feather.
Personality: She will rave to anyone who will listen. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has dedicated herself to building a better village for her children.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant, Rich. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!