Ugarth Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black tunic with green highlights, and long pastel pants that bunch up around his shoes. His white hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Blacksmith job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Freshwater pearl (8 gp). Fiery yellow corundum (1300 gp). Alexandrite (500 gp). Chalcedony (30 gp). Black star sapphire (1300 gp). Alexandrite (500 gp). Red garnet (130 gp). Hematite (8 gp). Violet garnet (500 gp). Chrysoberyl (130 gp). Rhodochrosite (8 gp). White opal (1300 gp). Golden yellow topaz (500 gp). Blue quartz (8 gp). Black pearl (500 gp). Banded agate (8 gp). Red spinel (130 gp). Red garnet (130 gp). Banded agate (8 gp). Golden yellow topaz (500 gp). Zircon (30 gp). Azurite (8 gp).
Three Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has the majority of his body covered in plate. His deerstalker hat is riddled with cuts and holes. His green eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Three took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Three and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he seems to be bored by most things
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver comb with moonstones (400 gp). Black velvet mask with numerous citrines (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold and ruby ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear red clothing when he does not wear armor, and is pretty ugly. His golden hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hobart is combative with any and all who dare try his patience in the slightest.
History: The child of a Performer, who enjoyed hunting, Hobart was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hobart took refuge in the large cave and found the beat up axe and armor he uses now. He now mingles about in high society.
Motivation: To protect his home; and he is greedy
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich, Guardian. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Terran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Citrine (80 gp). Rose (80 gp). Black opal (700 gp). Freshwater pearl (5 gp). Jade (80 gp). Golden yellow topaz (500 gp). Star rose quartz (80 gp). Sard (80 gp). Citrine (80 gp). Violet garnet (500 gp). Star rose quartz (80 gp). Lapis lazuli (5 gp). Red garnet (80 gp). Aquamarine (500 gp).
Nurkara Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. She plays an instrument quite well.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Athletic, Artistic, Logical. Flaws: Ugly, Antagonistic. Occupation: Courier
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 19 (+4) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Malachite (14 gp). Smoky quartz (40 gp). Freshwater pearl (14 gp). Jasper (40 gp). Jasper (40 gp). Banded agate (14 gp). Moss agate (14 gp). Amethyst (80 gp). Chrysoprase (40 gp). Violet garnet (900 gp). Citrine (40 gp). Jet (80 gp). Rose (40 gp). Jasper (40 gp). Deep blue spinel (900 gp). Jet (80 gp). Azurite (14 gp). Violet garnet (900 gp). Sardonyx (40 gp). Freshwater pearl (14 gp). Sard (40 gp).
Ilanis Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a very tight haircut. Her eyes, though not visible through her cowl, are hazel.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult.
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll, Terran, Druidic
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Lapis lazuli (7 gp). Blue quartz (7 gp). Carnelian (40 gp). Aquamarine (700 gp). Alexandrite (700 gp). Alexandrite (700 gp). Peridot (40 gp). Star ruby (500 gp). Bloodstone (40 gp). Chrysoberyl (160 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Black opal (500 gp). Carnelian (40 gp). Aquamarine (700 gp). Blue quartz (7 gp). Malachite (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Leaf Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'8". She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it, and her gloved hand is found clutching a warhammer. Her gray fur is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves painting and to teach people painting more than just about anything. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their son. She worked as a Weaver, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly. Bonds: In love, Nature, Family. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Amethyst (90 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Jet (90 gp). Lapis lazuli (10 gp). Amber (90 gp). Hematite (10 gp). Red-brown spinel (90 gp). Blue star sapphire (1200 gp). Silver pearl (90 gp). Sard (40 gp). Tourmaline (90 gp). Black pearl (1500 gp). Jasper (40 gp). Red garnet (90 gp). Eye agate (10 gp). Fiery yellow corundum (1200 gp). Tourmaline (90 gp). Banded agate (10 gp). Hematite (10 gp). Rose (40 gp). Pink pearl (90 gp).
Seebo Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His Stetson hat is riddled with cuts and holes. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.
History: The child of eastern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He inherited the family business which he has now maintained for 4 years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Cook
Voice: Scottish accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 9 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
