Whurbin Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a hand crossbow. His moppish chestnut hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He works hard and plays hard.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Painter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg
Flaws: Hedonist. Bonds: Attractive, Religious, Job, Family. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 59 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Tiger eye turquoise (8 gp). Violet garnet (300 gp). Chrysoberyl (70 gp). Star ruby (1300 gp). Smoky quartz (70 gp). Obsidian (8 gp). Citrine (70 gp). Chalcedony (70 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grûblik Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Bonds: Attractive, Religious, Family, Immigrant. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 63 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Alexandrite (300 gp). Brown-green garnet (80 gp). Sardonyx (50 gp). Citrine (50 gp). Violet garnet (300 gp). Moss agate (14 gp). Banded agate (14 gp). Violet garnet (300 gp).
Ulla Welber, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She has a large blue mantle and cape that has been intricately interwoven into her white robe. Her red hair is styled in orderly dreadlocks. She has several tiny jet earrings on each ear.
Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich southern family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and she is greedy
Ideals: Gifted, Philantrophist. Bonds: Rich, Adventurer, Family. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp.
Silaqui Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'8" and wears professional attire. Her left leg appears badly burned and disfigured. Her silver hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: While she acts the brute, she is far gentler than she would appear. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silaqui fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Attractive. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Chalcedony (50 gp). Obsidian (12 gp). Moss agate (12 gp). Blue quartz (12 gp). Bloodstone (50 gp). Amethyst (160 gp). Star ruby (500 gp). Black pearl (800 gp). Citrine (50 gp). Hematite (12 gp).
Kasdeya Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in earthy colors with a green and grey handkerchief worn on her right side. Her red hair is smooth and relatively long. She has gold eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also has developed a complete distrust of the Shoemaker profession.
History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Kasdeya took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kasdeya fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Fighting, Gifted. Bonds: Poor, Job. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Halfling, Infernal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Moss agate (9 gp). Tiger eye turquoise (9 gp). Obsidian (9 gp). Onyx (30 gp). Jet (140 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (9 gp). Star ruby (900 gp). Violet garnet (1100 gp). Rhodochrosite (9 gp). Sardonyx (30 gp). Golden yellow topaz (1100 gp). Tourmaline (140 gp). Banded agate (9 gp). Alexandrite (1100 gp). Blue sapphire (900 gp). Blue star sapphire (900 gp). Tiger eye turquoise (9 gp). 1 Medium magic item.
Suhnae Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady gray eyes.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Locksmith, who enjoyed hunting, Suhnae was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He has worked as a Armorer like his mother before him.
Motivation: To get a good night's sleep; and expand his business
Ideals: Gifted, Artistic. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 19)
Armor Class 10
Hit Points 125 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 23000 gp. Amethyst (160 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). Red spinel (160 gp). Violet garnet (700 gp). Onyx (30 gp). Deep green spinel (160 gp). Fire opal (1300 gp). Chalcedony (30 gp). Amethyst (160 gp). Red spinel (160 gp). Peridot (30 gp). 1 Major magic item.
Shanairla Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her chestnut hair is smooth and relatively long. Her eyes are likewise brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a pair of adventurers, Shanairla grew up listening to her father's many stories. A gifted student she started as a Marshal, but she got bored and became a Sage. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she is greedy
Flaws: Shy. Bonds: Adventurer, Job, Rich. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold and topaz bottle stopper cork (1500 gp). Sapphire pendant on gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A small bag of saffron. (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
