Zanna Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her red hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is extraordinarily eccentric. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Blacksmith father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insane, Disease. Bonds: Attractive, Religious. Occupation: Roofer
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 110 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 11000 gp. Chrysoprase (40 gp). Golden pearl (150 gp). Jasper (40 gp). Amethyst (150 gp). Smoky quartz (40 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (9 gp). Coral (150 gp). Deep blue spinel (800 gp). Alexandrite (800 gp). Obsidian (9 gp). Zircon (40 gp). Blue star sapphire (500 gp). Black pearl (800 gp). White opal (500 gp). Tiger eye turquoise (9 gp). Banded agate (9 gp). Fire opal (500 gp). Star rose quartz (40 gp).
Kelter Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a red top hat and red clothes, and sports empty pouches on his belt. His golden hair is thinning but still full. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Servant, but he got bored and became a Barber. He then took over the family business and is one of the better Barber for hire.
Motivation: He is unsatisfied with his job; and doesn't want to be a barber and was forced into it by his family
Flaws: Fearful. Bonds: Enemies, Poor, Job, Family. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 59 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 800 pp. Alexandrite (1500 gp). Citrine (70 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears blue cloth garments or leather armor. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Immigrant, Family, Nature, Rich. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 71 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Azurite (7 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). 1 Medium magic item.
Gimble Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is singed and shortened. He has gleaming, smiling amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end.
Flaws: Ugly, Antagonistic, Insane. Bonds: Has a crush, Military. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 121 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Peridot (40 gp). Rose (40 gp). Jasper (40 gp). Emerald (1600 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burto Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A 2'10" southern man, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: Burto is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his father. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burto fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Ideals: Extrovert, Justice, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 84 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Giant, Goblin
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1200 pp. Brown-green garnet (150 gp). White pearl (150 gp). Obsidian (12 gp). Brown-green garnet (150 gp). Aquamarine (1000 gp). Malachite (12 gp). Chalcedony (80 gp). Blue quartz (12 gp). Blue quartz (12 gp). Freshwater pearl (12 gp). Onyx (80 gp). Star rose quartz (80 gp). Moss agate (12 gp). Rock crystal (80 gp). Blue-white diamond (8000 gp). Jade (150 gp). Freshwater pearl (12 gp).
Dench Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a black coat. He has dyed his greying white hair a little too much giving a sharp white color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he is greedy
Flaws: Shy. Bonds: Rich, Mentor, Family, Job. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 84 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Sapphire pendant on gold chain (1400 gp). A roughly beaten golden orb (60 gp). A roughly beaten golden orb (60 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Medium magic item. 1 Medium magic item.
Fargrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is cut short. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.
History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and to reunite with his old friends
Flaws: Ugly, Secretive, Shy. Bonds: Poor. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 121 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 5000 gp. Freshwater pearl (7 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Hematite (7 gp). Golden yellow topaz (200 gp). Rhodochrosite (7 gp). Zircon (40 gp). Eye agate (7 gp).
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