Thea Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear white clothing when she does not wear armor. Her hair is white and curly. Her brown eyes peer out from beneath her wide-brimmed white hat.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Thea is combative with any and all who dare try her patience in the slightest.
History: Thea was born in the south. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a crush on the local Knight; and she's attracted to the pc
Ideals: Justice, Persistence. Flaws: Greedy, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 144 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 19 (+4) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Fiery yellow corundum (1000 gp). Red-brown spinel (100 gp). Silver pearl (100 gp). Alexandrite (1600 gp). Malachite (13 gp). Aquamarine (1600 gp). Freshwater pearl (13 gp). Alexandrite (1600 gp). Onyx (40 gp).
Gerard Byron, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted arcane powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Ideals: Philantrophist, Gifted. Bonds: Adventurer, Religious, Slave. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 124 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Draconic, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Rose (30 gp). Black pearl (1500 gp). Red spinel (80 gp). Eye agate (4 gp). Black pearl (1500 gp).
Enialis Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is white and very short. His eyes, though not visible through his cowl, are hazel.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Enialis lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Map Maker, but he got bored and became a Merchant. He has set out to sabotage the competition.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Shy. Bonds: Poor, Enemies, Family, Job. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 78 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Tourmaline (160 gp). Iolite (20 gp). Lapis lazuli (5 gp). Golden yellow topaz (1600 gp). Tourmaline (160 gp). Malachite (5 gp). Azurite (5 gp). Blue star sapphire (1500 gp). Rose (20 gp). Zircon (20 gp). Golden yellow topaz (1600 gp). Black star sapphire (1500 gp).
Virra Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she has a large blue mantle and cape that has been intricately interwoven into her brown robe. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are gray and she is always smoking a pipe.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is afraid of women and trembles around them
History: When she was but 4 years old her parents immigrated from the north. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Expand her business.
Flaws: Ugly, Shy. Bonds: Job, Immigrant, Rich. Occupation: Healer
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (200 gp). Sapphire pendant on gold chain (2400 gp). Old masterpiece painting (1600 gp). Brass mug with jade inlays (300 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item.
Robert Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a violet coat. His clothes are grease stained in places. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a plains tribe. A few years later when the west was not economically sound they moved to his current location. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Addict. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (3000 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.
Hadwisa Richie, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long chestnut hair kept up in a rat tail. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Hadwisa was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Sailor.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Fighting, Athletic, Professionalism. Bonds: Job, Adventurer. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 16)
Armor Class 14
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 17 (+3) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Azurite (13 gp). Chrysoprase (50 gp). Blue quartz (13 gp). Violet garnet (1000 gp). Moonstone (50 gp). White opal (400 gp). Obsidian (13 gp). Jasper (50 gp). Hematite (13 gp). Azurite (13 gp). Golden yellow topaz (1000 gp). Star rose quartz (50 gp).
Left-Handed Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Wants to work out more often; and she wants to meet her childhood hero
Ideals: Fighting, Athletic. Bonds: Poor, Adventurer, Attractive. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 57 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Gnome, Terran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Brown-green garnet (160 gp). Blue star sapphire (700 gp). Violet garnet (600 gp). Jade (160 gp). Citrine (20 gp). Black opal (700 gp). Bloodstone (20 gp). Banded agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!