Nedda Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears red trousers with white and tan striped suspenders. She wears various colorful collared shirts. She is physically well-built. She is bald on top and has large auburn tufts of hair around her ears. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Nedda is depressed about a lot of things. She tends to be a nihilist. She is a ruthless business woman, a trait she acquired from her mother.
History: Nedda was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and she loathes her own lifestyle
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Addict, Depressed. Occupation: Slave Trader
Voice: Smoker's lung
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 142 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp.
Sun Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'2" and is wearing colorful clothing, dressed as a Spice Merchant. Her left leg appears badly burned and disfigured. Her black fur is matted, messy, and big. She has gleaming, smiling amber eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the west. After coming to the age of reason, Sun took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Goblin, Halfling
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1300 pp. Cloth of gold vestments (80 gp). Fire opal pendant on a fine gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved bone or ivory statuette (70 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A silver and pearl hairclip (70 gp). An abacus with copper, silver and gold markers (80 gp). A roughly beaten golden orb (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Old masterpiece painting (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Medium magic item.
Silent Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a pastel cloak and cross-gartered white stockings. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves dancing and to teach people dancing more than just about anything. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and a deep hatred of drow
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 300 pp. Black star sapphire (1100 gp). Freshwater pearl (8 gp). Banded agate (8 gp). Jet (60 gp). Chrysoprase (60 gp). Eye agate (8 gp). Rock crystal (60 gp). Smoky quartz (60 gp).
Oriff Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her amber eyes lackadaisically let the world flow into them.
Personality: She snorts whenever she laughs or is feeling confident. She feeds upon the attention of others.
History: Oriff was born in the east. At a young age she loved to build and create. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted psionic powers by her dying sister.
Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs
Ideals: Persistence, Gifted, Logical. Bonds: Rich, Attractive. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Undercommon, Druidic, Abyssal
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Andram Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. His blue hair is smooth and relatively long. He has black eyes and a black hat with a grey feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful necromancer made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Mentor, Military. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 19 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Druidic, Gnome, Undercommon, Goblin
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 11000 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). Fire opal pendant on a fine gold chain (2000 gp). Silver chalice with lapis lazuli gems (110 gp). Black velvet mask with numerous citrines (110 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (2000 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (4000 gp). Cloth of gold vestments (110 gp). Gold dragon comb with red garnet eye (1500 gp). Finely wrought small gold bracelet (100 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (110 gp). Sapphire pendant on gold chain (2900 gp). Silver comb with moonstones (600 gp). Jeweled anklet (2000 gp).
Rinn Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. She has a very tight haircut. Her eyes are blue and catlike.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a pair of adventurers, Rinn grew up listening to her father's many stories. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She doesn't get along with people that don't share her tastes; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Stylist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 7
Hit Points 44 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +5 / 4d8+0, Ranged +2 / 4d8-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. A necklace of small pink pearls (6000 gp). Jeweled gold crown (6000 gp). Cloth of gold vestments (100 gp). Gold dragon comb with red garnet eye (1400 gp). Jeweled electrum ring (6000 gp). Jeweled anklet (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Medium magic item.
Millicent Brady, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has done her best to style her chestnut hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to make almost anything out of random pieces of junk.
History: Millicent lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. Due to her spouse's obsession with being a Engraver they were divorced and she won custody of their son. She worked as a Armorer, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and she wants to meet her childhood hero
Ideals: Opinionated, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Brown-green garnet (110 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Silver pearl (110 gp). Moss agate (7 gp). Citrine (50 gp). Sard (50 gp). Deep green spinel (110 gp). Obsidian (7 gp). Brown-green garnet (110 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
