Gimurt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. With a patchy auburn beard and wild auburn hair. He has hazel eyes.
Personality: Overbrimming with self-confidence, Gimurt isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a brothel owner, Gimurt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 154 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 19 (+4) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Emerald (1600 gp). Chrysoprase (40 gp). Brown-green garnet (120 gp). Aquamarine (200 gp). Lapis lazuli (16 gp). Tourmaline (120 gp). 1 Medium magic item. 1 Medium magic item.
Vonana Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear brown pants and tee shirts. Her red hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Justice, Gifted, Fighting. Bonds: Attractive, Family. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Sapphire pendant on gold chain (1300 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Korag Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting black shirt and pants. His white hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.
History: Gifted from a young age, Korag studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To reunite with his absent father; and doesn't want to be a fisher and was forced into it by his family
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Rich. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Sapphire pendant on gold chain (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Gold and ruby ring (12000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Gold dragon comb with red garnet eye (400 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (1700 gp). Brass mug with jade inlays (200 gp). Solid gold idol (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp).
Nija Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of spears, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her brown hair is lengthy. She has gleaming, smiling white eyes.
Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 18th year, her parents were killed by a drow raid, leaving Nija alone in the world. After a stint in an orphanage, she was adopted. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Fighting. Flaws: Disease, Secretive. Bonds: Immigrant, Enemies. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 21 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Tiger eye turquoise (13 gp). Onyx (80 gp). Zircon (80 gp). Coral (70 gp). Rock crystal (80 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Amethyst (70 gp). Violet garnet (1300 gp). Brown-green garnet (70 gp). Malachite (13 gp). Golden pearl (70 gp). Moonstone (80 gp). Banded agate (13 gp). Freshwater pearl (13 gp). Amber (70 gp). Eye agate (13 gp).
Ida Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is dressed in a clean violet cloak covering her clean studded leather. She has styled her blonde hair well, parting it to the left. She has a dull look in her green eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Ida and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Antagonistic, Disease. Bonds: Military, Rich. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Sard (30 gp). Zircon (30 gp). Blue sapphire (1600 gp). Peridot (30 gp). Chrysoberyl (40 gp). Chrysoprase (30 gp). Blue sapphire (1600 gp). Violet garnet (300 gp). Blue sapphire (1600 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Jasper (30 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Feldûsh Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a white coat over a grey low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. His hair is short and red. His green eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich western family. His mother was a soldier and died while he was still young. Feldûsh was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his brother; and money/treasure
Ideals: Joker. Flaws: Shy. Bonds: Rich, Military, Family. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 124 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (90 gp). Gold music box (1000 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver chalice with lapis lazuli gems (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Medium magic item.
Theodoric Tatum, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He has worked as a Bounty Hunter like his mother before him.
Motivation: To reunite with his absent mother; and expand his business
Flaws: Depressed, Shy. Bonds: Military, Job, Family. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Black opal (600 gp). Chalcedony (50 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Silver pearl (70 gp). Chalcedony (50 gp). Rhodochrosite (13 gp). Chrysoprase (50 gp). Pink pearl (70 gp). Carnelian (50 gp). Peridot (50 gp). Freshwater pearl (13 gp). Aquamarine (1100 gp). Rose (50 gp). Smoky quartz (50 gp). Aquamarine (1100 gp). Coral (70 gp). Black pearl (1100 gp). Chrysoprase (50 gp). Sardonyx (50 gp). Violet garnet (1100 gp). Azurite (13 gp). Iolite (50 gp). Blue quartz (13 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Sard (50 gp). Jasper (50 gp). Fiery yellow corundum (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
