Merihim Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has dyed his greying black hair a little too much giving a sharp black color. His gold unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Opinionated. Flaws: Disease. Bonds: Job, Poor. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Hematite (13 gp). Rhodochrosite (13 gp). Moss agate (13 gp). Black star sapphire (1400 gp). Brown-green garnet (150 gp). Malachite (13 gp). Hematite (13 gp). Alexandrite (900 gp). Chrysoprase (30 gp). Rich purple corundum (1400 gp). Amethyst (150 gp). Violet garnet (900 gp). Malachite (13 gp). Jasper (30 gp). Moss agate (13 gp). Moonstone (30 gp).
Menny Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Menny grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has since lost track of the people in her past.
Motivation: To reunite with her old friends.
Ideals: Impeccable. Bonds: Attractive, Adventurer, Family. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 95 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: Rhodochrosite (15 gp). Citrine (60 gp). Amber (110 gp). Golden yellow topaz (500 gp). Star ruby (400 gp). 1 Major magic item.
Richard Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his violet robe and has his pickaxe always slung over his shoulder. He has a moderate pudge and is not very fit. He has dyed his greying white hair a little too much giving a sharp white color. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end.
Ideals: Professionalism, Artistic. Flaws: Ugly, Emotional, Disease. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Infernal
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Obsidian (12 gp). Deep blue spinel (1500 gp). Moonstone (30 gp). Blue star sapphire (1100 gp). Smoky quartz (30 gp). Fire opal (1100 gp). Eye agate (12 gp). Chrysoberyl (70 gp). Blue quartz (12 gp). Hematite (12 gp). Aquamarine (1500 gp). Star rose quartz (30 gp). Chalcedony (30 gp). Sardonyx (30 gp). 1 Medium magic item.
Herleva Yardley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her hand crossbow. She has styled her silver hair well, parting it to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is overprotective of those who hire her services. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a wizard, Herleva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to trick people and travel the world for free.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Ignan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold dragon comb with red garnet eye (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Fire opal pendant on a fine gold chain (700 gp). Gold cup set with emeralds (10000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Oskar Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears grey trousers with black and red striped suspenders. He wears various colorful collared shirts. His hair, while still mostly silver, has prominent grey streaks. His green eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Bather business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Bather. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Oskar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He is wracked by social anxiety.
Ideals: Joker. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 148 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Citrine (30 gp). Brown diamond (3000 gp). Amethyst (150 gp). Blue sapphire (1300 gp). Blue sapphire (1300 gp). 1 Medium magic item. 1 Medium magic item.
Hogar Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is matted, messy, and big. He has a dull look in his green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Ruler, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Persistence, Logical, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 38 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 4 (-3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1700 gp). Carved bone or ivory statuette (70 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1700 gp). Fire opal pendant on a fine gold chain (2400 gp). Jeweled gold crown (2000 gp). Gold music box (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
River Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears baggy pastel pantaloons and a black scarf. Her fur is short and orange. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, River embodies much of what other species detest in the Tabaxis. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born at the edge of vast plains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 132 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Azurite (8 gp). Tourmaline (100 gp). Bloodstone (20 gp). Brown-green garnet (100 gp). Sard (20 gp). Sard (20 gp). Citrine (20 gp). Jasper (20 gp). Moonstone (20 gp). Sardonyx (20 gp). Jade (100 gp). Red-brown spinel (100 gp). White pearl (100 gp). Golden yellow topaz (600 gp). Amber (100 gp). Onyx (20 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Banded agate (8 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
