Seraphina Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of maces, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is unkempt and raggedy. Her eyes are violet and beady.
Personality: She speaks before she thinks and is too direct. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to loving parents in a slum to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 121 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Halfling, Gnome, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Deep green spinel (120 gp). Golden pearl (120 gp).
Dentratha Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a black costume with the symbols of the four houses of cards on her torso. She wears a feathered hat to hide her balding. She has gold eyes.
Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Entrepeneur, Artistic, Gifted. Flaws: Impulsive. Bonds: Debt. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 18)
Armor Class 12
Hit Points 122 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Deep blue spinel (200 gp). Brown-green garnet (150 gp). Coral (150 gp). Alexandrite (200 gp). Azurite (15 gp). Amethyst (150 gp). Smoky quartz (30 gp). Obsidian (15 gp). Rose (30 gp). Golden yellow topaz (200 gp). Brown-green garnet (150 gp). Amber (150 gp). Smoky quartz (30 gp). Fiery yellow corundum (1300 gp). Red spinel (150 gp). Carnelian (30 gp). Amber (150 gp). Moonstone (30 gp). Fire opal (1300 gp). Amethyst (150 gp). 1 Major magic item.
Williamina Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'11" eastern woman, she wears a violet coat over a green low-cut shirt, and a Stetson hat upon her head. She wears a colorful flower in her white hair. Her green eyes are slightly larger than normal.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Obsidian (5 gp). Azurite (5 gp). Red garnet (150 gp). Aquamarine (1400 gp). Chrysoberyl (150 gp). White opal (1200 gp). Sardonyx (30 gp). Black pearl (1400 gp). Star rose quartz (30 gp). Blue quartz (5 gp). Brown-green garnet (150 gp). Blue quartz (5 gp). Jade (150 gp). 1 Medium magic item.
Gilbert Eastoft, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. His hair is chestnut and curly. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the east. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gilbert was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Pacifist, Persistence. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Blue quartz (16 gp). Freshwater pearl (16 gp). Eye agate (16 gp). Freshwater pearl (16 gp).
Seven Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His orange fur is still thick. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Seven and his spouse have recently divorced.
Motivation: To reunite with his old friends; and he is greedy
Ideals: Joker, Opinionated, Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 93 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Citrine (20 gp). Chalcedony (20 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (11 gp). Golden pearl (50 gp). Azurite (11 gp). Pink diamond (4000 gp). Moss agate (11 gp). Deep blue spinel (1100 gp). Moss agate (11 gp). Sardonyx (20 gp). Alexandrite (1100 gp). Chalcedony (20 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Onyx (20 gp). Amber (50 gp). Smoky quartz (20 gp). Aquamarine (1100 gp). Jasper (20 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). Red-brown spinel (50 gp). Jet (50 gp). Banded agate (11 gp). Lapis lazuli (11 gp). Zircon (20 gp). Jet (50 gp). Silver pearl (50 gp). Deep blue spinel (1100 gp).
Nithther Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. He has moderate length white crest. His gold eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 92 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Sardonyx (40 gp). Moss agate (11 gp). Jasper (40 gp). Malachite (11 gp). Rock crystal (40 gp). Black pearl (800 gp). Blue sapphire (1100 gp). Deep blue spinel (800 gp). Moss agate (11 gp). Tiger eye turquoise (11 gp). Moss agate (11 gp). Violet garnet (800 gp). Chrysoprase (40 gp). Golden yellow topaz (800 gp). Golden pearl (90 gp). Silver pearl (90 gp).
Quillathe Aloro, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears professional attire. She wears her golden hair up. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quillathe is combative with any and all who dare try her patience in the slightest.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: Further expansion of business; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist, Justice, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Stylist
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Abyssal, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Malachite (6 gp). Freshwater pearl (6 gp). Brown-green garnet (160 gp). Obsidian (6 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!