Jo Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She is wearing the road beaten gear of a warrior. Her chestnut hair is long and unkept. She has green eyes and a red hat with a black feather.
Personality: She never swears and excessively uses polite adverbs when speaking. She misses her home and complains about the freezing weather, even in summer.
History: Born in the north to a Herbalist, Jo learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Herbalist.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Job, Mentor. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Golden pearl (120 gp). Chrysoprase (80 gp). White pearl (120 gp). Chalcedony (80 gp). Brown-green garnet (120 gp). Onyx (80 gp). Zircon (80 gp). Coral (120 gp). Peridot (80 gp). Azurite (6 gp). Emerald (1300 gp). Lapis lazuli (6 gp). Lapis lazuli (6 gp). 1 Medium magic item.
Mara Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a tan poncho over her likewise colored trousers and shirt. She wears her silver hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Butcher, her father struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions; and to settle down with her crush
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Has a crush, Religious. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 134 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1100 pp. Alexandrite (800 gp). Silver pearl (70 gp). Jasper (70 gp). Amber (70 gp). Star rose quartz (70 gp). Red spinel (70 gp). Violet garnet (800 gp). Blue star sapphire (800 gp). Smoky quartz (70 gp). Hematite (11 gp). Eye agate (11 gp). Coral (70 gp).
Dûgz Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of strength on his torso. He has a very tight haircut. His blue eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. Dûgz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Dûgz grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. During his travels, Dûgz and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dûgz discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dûgz fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Sabotage a competitor; and to reunite with his old friends
Flaws: Insane, Hedonist, Disease. Bonds: Adventurer, Job. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Gold and topaz bottle stopper cork (400 gp). Silver ewer (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (400 gp). Silver chalice with lapis lazuli gems (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Old masterpiece painting (2200 gp). Sapphire pendant on gold chain (2200 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (60 gp). Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A delicate silver chain set with a tourmaline (30 gp).
Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He has a slight overbite and is overall scrawny. He has wavy black fur. His eyes are hazel and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.
History: He was born at the edge of vast mountains. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He left for the south, certain he would find work there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 85 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1100 pp. Silver comb with moonstones (1000 gp). A roughly beaten golden orb (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver comb with moonstones (1000 gp). Gold music box (1000 gp). Cloth of gold vestments (160 gp). Embroidered and bejeweled glove (1000 gp). A delicate brass dragon egg (20 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.
Anverth Beren, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His white hair is cut short. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Passionate, Gifted, Persistence. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 133 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 19 (+4) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Ignan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 2000 gp. Large well-done wool tapestry (100 gp). A small bag of saffron. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold music box (1000 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (2200 gp). Brass mug with jade inlays (100 gp). Solid gold idol (400 gp). Sapphire pendant on gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Solid gold idol (400 gp). Silver chalice with lapis lazuli gems (110 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item. 1 Medium magic item.
Mormo Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered quarterstaff and tarnished scythe as well. He has styled his silver hair well, parting it to the right. His eyes are likewise black. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Painter, who enjoyed hunting, Mormo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mormo took refuge in the old dungeon and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many giants want him driven away.
Ideals: Fighting, Impeccable. Bonds: Attractive, Enemies, Nature. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 121 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Chrysoprase (70 gp). Star rose quartz (70 gp). Golden yellow topaz (1400 gp). Bloodstone (70 gp). Jasper (70 gp). Amethyst (160 gp). Violet garnet (1400 gp). Silver pearl (160 gp). Chrysoberyl (160 gp). Coral (160 gp). Coral (160 gp). Black pearl (1400 gp). Rhodochrosite (13 gp). Blue star sapphire (1400 gp). Obsidian (13 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is dressed in a clean violet cloak covering his clean studded leather. He has a hunchback. His auburn hair is greasy and uncared for. His eyes are likewise green.
Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Servant, his mother struggled to pay the bills. A freak accident while working with his Servant mother left him crippled. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: In love, Poor. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 128 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1600 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (2000 gp). Black velvet mask with numerous citrines (160 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Carved bone or ivory statuette (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An abacus with copper, silver and gold markers (160 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

