Tree Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Abrasive and pushy, she has a hard time making friends. She is a great chef.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp. Citrine (70 gp). Deep blue spinel (400 gp). Lapis lazuli (5 gp). Emerald (1100 gp). 1 Minor magic item.
Dimble Turen, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his chestnut hair in a pixie cut. His face is scarred and worn.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends
Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Adventurer. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 15
Hit Points 59 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Gnoll, Abyssal
Attacks Melee +4 / 5d6-2, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 18000 gp. Jet (90 gp). Golden yellow topaz (1400 gp). Red spinel (90 gp). Amber (90 gp). Peridot (50 gp). Citrine (50 gp). Chalcedony (50 gp).
Gûndza Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and has the majority of his body covered in plate. He has moderate length brown hair. He has gleaming, smiling violet eyes.
Personality: He acts crazy and hedonistic. A true patriot, Gûndza would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Gûndza was left his father's suit of armor and trained in its use and care. After a long history of fighting, Gûndza and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Ugly, Hedonist. Bonds: Military, Mentor. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Solid gold idol (1100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Large well-done wool tapestry (500 gp).
Marigold Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.
Personality: Aggressive, abrasive, and angry, Marigold embodies much of what other species detest in the Halflings. Energy wise she seems alert and responsive.
History: Born in the north to a Architect, Marigold learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Architect. She has worked as a Architect like her father before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 49 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. A roughly beaten golden orb (80 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Cloth of gold vestments (80 gp). Gold music box (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Sapphire pendant on gold chain (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Solid gold idol (900 gp). Old masterpiece painting (1500 gp). A necklace of small pink pearls (3000 gp). Gold music box (1000 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (700 gp). 1 Medium magic item. 1 Medium magic item.
Kelter Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He wears a worn and beaten armor. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Rich, Attractive. Occupation: Seamstress
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 16
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Ignan, Goblin
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 300 pp. Red garnet (140 gp). Black pearl (400 gp). Moss agate (11 gp). Red garnet (140 gp). Tiger eye turquoise (11 gp). Aquamarine (400 gp). Chrysoberyl (140 gp). Hematite (11 gp). 1 Minor magic item.
Andram Pain, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in earthy colors with a green and brown handkerchief worn on his right side. His silver hair is unkempt and raggedy. His red eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.
History: He got into the Barkeep business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He then took over the family business and is one of the better Barkeep for hire.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Barkeep
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Blue quartz (11 gp). Tiger eye turquoise (11 gp). Freshwater pearl (11 gp). Rich purple corundum (1300 gp). Aquamarine (1400 gp). White opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears an entirely black suit with tan socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized jet on his right hand. His white hair is still thick. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his mother. Zephan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Silver comb with moonstones (600 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (1400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (4000 gp). Cloth of gold vestments (130 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Sapphire pendant on gold chain (1700 gp). Solid gold idol (800 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
