Frug Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a blue poncho over his likewise colored trousers and shirt. His deerstalker hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.
History: He is a Doppelganger in disguise. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 139 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. A miniature golden chest with tiny emeralds lining the top (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (1000 gp).
Sekhmet Power, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a worn and beaten armor. Her black hair is unkempt and raggedy. Her eyes are gold.
Personality: She is extraordinarily eccentric. As long as the job gets done she does not care how it got done.
History: She was born to loving parents in a slum to the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 500 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (200 gp). A silver and pearl hairclip (30 gp). Solid gold idol (800 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). An abacus with copper, silver and gold markers (110 gp). Old masterpiece painting (900 gp).
Thervan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan cloak and cross-gartered brown stockings. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed southerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Sellsword.
Motivation: He is unsatisfied with his job.
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. 1 Medium magic item.
Robert Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a sai on his belt. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Cynical, Forgetful. Bonds: Attractive, Nature. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 73 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Violet garnet (1400 gp). Chalcedony (80 gp). Moss agate (10 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Azurite (10 gp). Malachite (10 gp). Moss agate (10 gp). Rich purple corundum (1300 gp). Tiger eye turquoise (10 gp). Eye agate (10 gp). Fire opal (1300 gp). Amber (80 gp). Malachite (10 gp). 1 Medium magic item. 1 Medium magic item.
Giselle Dryden, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born several months after her mother was called into army service. A few years later when the east was not economically sound they moved to her current location. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new gardener responsibilities is difficult
Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 51 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Banded agate (11 gp). Amethyst (120 gp). Banded agate (11 gp). Black pearl (1500 gp). Zircon (70 gp). Deep blue spinel (1500 gp). White opal (800 gp). Coral (120 gp). Freshwater pearl (11 gp). 1 Medium magic item.
Naivara Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is typically in her Doctor uniform. Her clothes are grease stained in places. Her brown hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Naivara was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Doctor. She then took over the family business and is one of the better Doctor for hire.
Motivation: To be a Adventurer again; and balancing her hectic life and new doctor responsibilities is difficult
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Elven
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. A roughly beaten golden orb (90 gp). Solid gold idol (500 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1600 gp). Silver chalice with lapis lazuli gems (90 gp). A delicate brass dragon egg (70 gp). 1 Medium magic item.
Merihim Caution, Male Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His chestnut hair, when down, is lengthy. His eyes are likewise black.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Merihim took refuge in the ruined castle and found the beat up club and armor he uses now. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and meet up once more with his childhood friend
Ideals: Athletic, Persistence. Bonds: Poor, Nature, Adventurer, Has a crush. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 73 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (8000 gp). Solid gold idol (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). An abacus with copper, silver and gold markers (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). 1 Major magic item.
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