Taklinn Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has moderate length brown hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments
History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Mentor. Occupation: Guard
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Chrysoprase (50 gp). Zircon (50 gp). Carnelian (50 gp). Chrysoberyl (90 gp). Obsidian (6 gp). Hematite (6 gp). Amber (90 gp). Onyx (50 gp). Obsidian (6 gp). Sard (50 gp). Silver pearl (90 gp). Violet garnet (300 gp). Black opal (1600 gp). Tiger eye turquoise (6 gp). Azurite (6 gp). Carnelian (50 gp). Black opal (1600 gp). Brown-green garnet (90 gp). Hematite (6 gp). Freshwater pearl (6 gp). Smoky quartz (50 gp). Lapis lazuli (6 gp). Alexandrite (300 gp). Freshwater pearl (6 gp). 1 Medium magic item.
Susannah Barney, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a grey shirt with thin violet vertical stripes and yellow pants. With bright red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Susannah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her father raised her in a mountain cabin. She worked as a nervous Carpenter and found it very stressful. She inherited the family business which she has now maintained for 5 years.
Motivation: Wants to raise her children well; and further expansion of business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Freshwater pearl (8 gp). Deep blue spinel (1000 gp). Hematite (8 gp). Chrysoprase (40 gp). 1 Medium magic item.
Ar-Karo Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a black armored body suit, with a simple tan line shooting up and back down. His whole body is exceptionally muscular. He wears a feathered hat to cover his moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Ar-Karo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found.
Ideals: Optimist. Bonds: Immigrant, Attractive, Family. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Auran
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Freshwater pearl (12 gp). Tourmaline (140 gp). Alexandrite (600 gp). Rock crystal (60 gp). Star rose quartz (60 gp). Malachite (12 gp). Iolite (60 gp). 1 Medium magic item.
Nim Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears bulky tan painted plate armor. His blonde hair is long and unkept. His ears are large.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Poor, Job, Enemies, Immigrant. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (600 gp). Gold dragon comb with red garnet eye (500 gp). Gold music box (3000 gp). Silver comb with moonstones (1000 gp). Solid gold idol (1100 gp). Old masterpiece painting (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold and topaz bottle stopper cork (500 gp). A roughly beaten golden orb (80 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (1000 gp).
Kerkad Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a green suit, white shirt, and black tie. His blue crest is unkempt and raggedy. His fierce gold eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: When he was but 8 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion; and he has decided he is irredeemable
Flaws: Ugly, Disease, Racist. Bonds: Poor, Immigrant. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (600 gp). Gold and topaz bottle stopper cork (600 gp). A silver and pearl hairclip (10 gp). A silver and pearl hairclip (10 gp). Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (1400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (400 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (400 gp).
Virra Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'3" and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. Her left leg appears badly burned and disfigured. Her hair is blonde, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She now owns her own business.
Motivation: Wants to open a new tavern; and balancing her hectic life and new miller responsibilities is difficult
Bonds: Rich, Attractive, Religious, Job. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 130 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Black pearl (500 gp). Carnelian (30 gp). Red spinel (90 gp). Clear bright green emerald (5000 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (500 gp). Rock crystal (30 gp). Rose (30 gp). Rhodochrosite (15 gp). Black pearl (500 gp). Tourmaline (90 gp). Blue quartz (15 gp). Bloodstone (30 gp). Peridot (30 gp). Red garnet (90 gp). Red spinel (90 gp). Blue quartz (15 gp). Lapis lazuli (15 gp). Black opal (1600 gp). 1 Medium magic item.
Dariff Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey cloak and cross-gartered green stockings. Her hair is chestnut and very short. Her face is covered beneath a completely black helmet.
Personality: She is happy with her job as a Carter. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. During her travels, Dariff and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dariff discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Dariff fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To reunite with her old friends.
Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Carter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll, Draconic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver comb with moonstones (600 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
