Sethrekar Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his white crest in a flapper bob. His red eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.
History: Sethrekar lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted necromantic powers by his dying sister.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Jeweled electrum ring (4000 gp). Gold and topaz bottle stopper cork (1800 gp). Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate silver chain set with a tourmaline (80 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1800 gp). Old masterpiece painting (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).
Cressel Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His blue hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west his family was never financially stable. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 103 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +5 / 5d6-1, Ranged +5 / 5d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 11000 gp. Amber (70 gp). Jet (70 gp). Red-brown spinel (70 gp). Pink pearl (70 gp). Red-brown spinel (70 gp). Star rose quartz (50 gp). Jade (70 gp). Onyx (50 gp). Malachite (15 gp). Chalcedony (50 gp). Citrine (50 gp). Emerald (1600 gp). Sard (50 gp). Banded agate (15 gp). Jade (70 gp). Blue-white diamond (7000 gp). Red spinel (70 gp). Blue quartz (15 gp). Smoky quartz (50 gp). Black opal (1600 gp). Rose (50 gp). Smoky quartz (50 gp). Hematite (15 gp). Coral (70 gp). Iolite (50 gp). Smoky quartz (50 gp). Sard (50 gp). Bloodstone (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Portia Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. Her thin eyebrows rest above her beady hazel eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is an amazing painter.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Malachite (11 gp). Chalcedony (70 gp). Citrine (70 gp). Golden pearl (90 gp). Rhodochrosite (11 gp). Violet garnet (1000 gp). Star rose quartz (70 gp). Lapis lazuli (11 gp). Emerald (1000 gp). White pearl (90 gp). Black pearl (1000 gp). White pearl (90 gp). Golden yellow topaz (1000 gp). 1 Medium magic item.
Erias Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has white hair. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Military. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 159 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 20 (+5) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Auran, Draconic
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. A silver and pearl hairclip (30 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (120 gp). 1 Major magic item.
Marastyr Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time, and she perpetually has her bastard sword ready. She has moderate length blonde hair. She has a dull look in her gray eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Marastyr was born in the south. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content.
Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 77 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Rose (40 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Moonstone (40 gp). Fire opal (600 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Amethyst (40 gp). Black pearl (1100 gp). Sardonyx (40 gp). Jade (40 gp). Chrysoberyl (40 gp). Black pearl (1100 gp). Amber (40 gp). Iolite (40 gp).
Yurgunn Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. Her right leg appears badly burned and disfigured. She has black hair. Her eyes are blue.
Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 700 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A small bag of saffron. (100 gp). Finely wrought small gold bracelet (100 gp). Sapphire pendant on gold chain (1400 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Old masterpiece painting (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (8000 gp).
Bundrigo Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This western man typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His clothes are grease stained in places. His moppish brown hair is in a traditional bowl cut. He has gleaming, smiling hazel eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Revenge; and many gnolls want him driven away
Ideals: Optimist. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 159 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Jasper (60 gp). Pink pearl (150 gp). Golden pearl (150 gp). Freshwater pearl (7 gp). Blue star sapphire (900 gp). Azurite (7 gp). White opal (900 gp). Azurite (7 gp). Jasper (60 gp). Alexandrite (300 gp). Onyx (60 gp). Smoky quartz (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
