Herleva Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Flattery will make her almost putty in your hands.
History: Gifted from a young age, Herleva studied abroad. She worked as a nervous Bounty Hunter and found it very stressful. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg
Ideals: Gifted, Logical. Flaws: Selfish, Secretive. Bonds: Attractive, Job. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Aquamarine (1000 gp). Pink pearl (120 gp). Obsidian (6 gp). Jasper (80 gp). Carnelian (80 gp). Malachite (6 gp). Fire opal (1600 gp). Citrine (80 gp). Black opal (1600 gp). Chalcedony (80 gp). Sard (80 gp). Chrysoprase (80 gp). Peridot (80 gp). Smoky quartz (80 gp). Aquamarine (1000 gp). Iolite (80 gp). Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Megren Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. She carries with her a set of scimitars on her belt, each one with a opal on the hilt. She has done her best to style her bronze crest to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: A deeply religious woman she believes everything happens for a reason. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the south was not economically sound they moved to her current location. She has worked as a Navigator like her mother before her.
Motivation: To reunite with her absent mother; and wants to open a new tavern
Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Immigrant, Job, Family. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Moonstone (70 gp). Moonstone (70 gp). 1 Medium magic item.
Mara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears silk and lounges about seductively. With bright black hair. Her hazel eyes peer out from beneath her top tan hat.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great joy in being the best Bookbinder in town.
History: She served in the navy to pay for her family's outstanding loans. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has achieved small success as a Bookbinder.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy. Bonds: Attractive, Job, Military, Debt. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome, Auran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Alexandrite (600 gp). Brown-green garnet (80 gp). Red spinel (80 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. He has green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Pacifist. Flaws: Shy. Bonds: Religious, Immigrant, Family. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Azurite (4 gp). Banded agate (4 gp). Rock crystal (80 gp). Rich purple corundum (1200 gp). Aquamarine (600 gp). Sardonyx (80 gp). Aquamarine (600 gp). Blue quartz (4 gp). Deep blue spinel (600 gp). Rhodochrosite (4 gp). Obsidian (4 gp). Aquamarine (600 gp). White pearl (100 gp). Zircon (80 gp). Banded agate (4 gp). Lapis lazuli (4 gp). Amethyst (100 gp). Jet (100 gp). Aquamarine (600 gp). Jasper (80 gp). Citrine (80 gp). Pink pearl (100 gp). Rock crystal (80 gp). 1 Medium magic item.
Ermina Pickering, Female Human [Permalink]
Personal [hide]
Description: This woman is dressed in a clean grey cloak covering her clean studded leather. She is muscular with a powerful set of arms. Her auburn hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. She was taken as a slave by a traveling circus and forced to perform She ran away from her former home and has been making her living as a Performer for the past few years.
Motivation: She's attracted to the PC; and she has a crush on the local bowyer
Flaws: Secretive. Bonds: Adventurer, Slave, Job, Has a crush. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Coral (110 gp). Chrysoberyl (110 gp). Sardonyx (30 gp). Blue quartz (4 gp). Azurite (4 gp). Fiery yellow corundum (1300 gp). Peridot (30 gp). Deep blue spinel (600 gp). Blue quartz (4 gp). Obsidian (4 gp). Chrysoprase (30 gp). Alexandrite (600 gp). Sard (30 gp). Black star sapphire (1300 gp). Lapis lazuli (4 gp). Deep blue spinel (600 gp). Hematite (4 gp). Peridot (30 gp).
Krimmon Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears red leather gloves, a red jacket, and tight pants. He has silver hair. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and doesn't want to be a shepherd and was forced into it by his family
Flaws: Disease. Bonds: Attractive, In love, Nature, Family. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Tourmaline (160 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Chrysoberyl (160 gp). Obsidian (6 gp). Obsidian (6 gp). Malachite (6 gp). Black pearl (700 gp). Star rose quartz (60 gp). Rich purple corundum (1600 gp).
Dalaba Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in earthy colors with a tan and green handkerchief worn on her right side. She has a very tight haircut. She has several tiny amber earrings on each ear.
Personality: Calm and collected, she is a well trained Courier. Dalaba enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born into a rich family. After coming to the age of reason, Dalaba took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 98 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 20
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. Azurite (6 gp). Rhodochrosite (6 gp). Violet garnet (700 gp). Bloodstone (40 gp). Freshwater pearl (6 gp). Hematite (6 gp). Freshwater pearl (6 gp). Tourmaline (100 gp). Chrysoberyl (100 gp). Chrysoberyl (100 gp). Violet garnet (700 gp). Chalcedony (40 gp). Azurite (6 gp). Violet garnet (700 gp). Malachite (6 gp). Zircon (40 gp). Pink pearl (100 gp). Moss agate (6 gp). Freshwater pearl (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
