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NPC Generator

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Advanced [show]


Tethren Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, Military, Nature. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Tethren Flair, Male Tiefling Druid 17
Medium (5'10") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 14 (+2)8 (-1)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 12000 gp. Moss agate (14 gp). Chrysoberyl (150 gp). Amber (150 gp). Azurite (14 gp). Rock crystal (50 gp). Azurite (14 gp). Chalcedony (50 gp). Violet garnet (800 gp). Moss agate (14 gp). Pink pearl (150 gp). Emerald (1400 gp). Brown-green garnet (150 gp).


Social Check DCs


Three Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a brown armored body suit, with a simple pastel line shooting up and back down. Her red fur is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Sellsword, but she got bored and became a Miller. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Three Mist, Female Tabaxi Druid 16
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 57 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +6, Stealth +9
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Rose (40 gp). Citrine (40 gp). Red spinel (80 gp). Alexandrite (700 gp). Star ruby (900 gp). Deep blue spinel (700 gp). Golden pearl (80 gp). Obsidian (15 gp). 1 Medium magic item.


Social Check DCs


Adelaide Shirley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a grey and brown handkerchief worn on her right side. Her chestnut hair is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She dislikes all the random violence that takes place in the east. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Pacifist, Philantrophist. Flaws: Addict. Bonds: Rich, Religious, Adventurer. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelaide Shirley, Female Human Druid 16
Medium (5'7") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 66 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +5, Survival +7
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Sapphire pendant on gold chain (1000 gp). Silver ewer (20 gp). An abacus with copper, silver and gold markers (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled gold crown (4000 gp). Old masterpiece painting (2000 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Huru Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned female wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Born to a Shipwright, her father struggled to pay the bills. Through the years after Huru was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Huru's father didn't care for her much, and the feeling was mutual. She's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Family, Poor. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Huru Wakefield, Female Half-Orc Druid 17
Medium (5'1") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 118 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 14 (+2)6 (-2) 6 (-2)15 (+2)
Skills Acrobatics +6, Athletics +11
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +6 / 5d4+0, Grapple +11
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 9000 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Medium magic item.


Social Check DCs


Gomory Sage, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fancy green dress. She has dyed her greying black hair a little too much giving a sharp black color. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As long as the job gets done she does not care how it got done.

History: Gomory was born with her father's beautiful face. She dropped out of school to support her sick father, and resented it. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their daughter. She worked as a Priest, and she later adopted a second daughter.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Professionalism, Logical. Bonds: Attractive, Family. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Gomory Sage, Female Tiefling Druid 15
Medium (4'9") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Athletics +6, Medicine +6
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 800 pp. A delicate silver chain set with a tourmaline (20 gp). Gold and topaz bottle stopper cork (500 gp). Solid gold idol (300 gp). Black velvet mask with numerous citrines (120 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (120 gp). Jeweled anklet (1000 gp). Solid gold idol (300 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.


Social Check DCs


Riswynn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her silver hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is frequently practicing swordplay.

History: She was raised in a white middle class family as the only child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. After months of barely getting by, Riswynn managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She doesn't get along with people that don't share her tastes; and to pay off her debts

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Military, Debt. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Riswynn Rumnaheim, Female Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 142 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 19 (+4)12 (+1) 14 (+2)15 (+2)
Skills Perception +7, Stealth +9
Senses Passive Perception 19
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. Jade (140 gp). Red garnet (140 gp). Onyx (60 gp). Jasper (60 gp). Red spinel (140 gp). Fiery yellow corundum (1000 gp). Moss agate (13 gp). Pink pearl (140 gp). Coral (140 gp). Deep blue spinel (400 gp). Malachite (13 gp). Deep blue spinel (400 gp). Fiery yellow corundum (1000 gp). Hematite (13 gp). Carnelian (60 gp). Onyx (60 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Rock crystal (60 gp). Alexandrite (400 gp).


Social Check DCs


Charles Blythe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He wears a top hat to cover his moderate length auburn hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.

History: Charles hails from a village terrorized by gnolls. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Entrepeneur. Flaws: Addict, Insomniac. Bonds: Enemies, Nature, Family. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Charles Blythe, Male Human Druid 15
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. Solid gold idol (900 gp). Gold dragon comb with red garnet eye (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Sapphire pendant on gold chain (900 gp). Fire opal pendant on a fine gold chain (1000 gp). Embroidered and bejeweled glove (3000 gp). Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Medium magic item.


Social Check DCs

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