Shadow Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy brown pantaloons and a tan scarf. His brown fur is matted, messy, and big. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He enjoys reading and quiet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Logical. Flaws: Ugly, Addict. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Cloth of gold vestments (90 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Gold and topaz bottle stopper cork (1800 gp). Black velvet mask with numerous citrines (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Brass mug with jade inlays (100 gp).
Emerald Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a pastel shirt with thin green vertical stripes and grey pants. Her beige fur is lengthy and is close to two feet long. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Emerald was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 19)
Armor Class 10
Hit Points 43 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Hematite (7 gp). Golden pearl (60 gp). Freshwater pearl (7 gp). Obsidian (7 gp). White pearl (60 gp). Chalcedony (40 gp). Rose (40 gp). Fiery yellow corundum (700 gp). Jet (60 gp). Golden pearl (60 gp). Red spinel (60 gp). Banded agate (7 gp). Sardonyx (40 gp). Star rose quartz (40 gp). Black pearl (700 gp). Citrine (40 gp). Iolite (40 gp). Black pearl (700 gp). Freshwater pearl (7 gp). Tourmaline (60 gp). Obsidian (7 gp). Jet (60 gp). Moss agate (7 gp). Eye agate (7 gp). Banded agate (7 gp). Deep green spinel (60 gp). Deep blue spinel (700 gp). Rich purple corundum (700 gp). Chalcedony (40 gp). Golden pearl (60 gp). Star rose quartz (40 gp). Star rose quartz (40 gp). Star rose quartz (40 gp). White opal (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bree High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a white tunic with yellow highlights, and long green pants that bunch up around her shoes. Her head has been shaved. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: When she was but 5 years old her parents immigrated from the west. Bree was born on a far western island where she grew up under the tutelage of her father, an expert Weaver. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant, Rich, Religious. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (140 gp). Cloth of gold vestments (140 gp). A delicate silver chain set with a tourmaline (60 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Cloth of gold vestments (140 gp). A delicate silver chain set with a tourmaline (60 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled electrum ring (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Medium magic item. 1 Medium magic item.
Leshanna Galanodel, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this woman wears a faded coat and loose pants complete with small hat. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are green and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her first spouse was a Map Maker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the east, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Family, Immigrant. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 39 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 6 (-2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Terran, Halfling
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Sard (30 gp). Jade (110 gp). White opal (800 gp). Black pearl (1500 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ildrex Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his shortspear. His long black crest is drawn into a two foot long braid. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Mentor. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Rhodochrosite (5 gp). Pink pearl (40 gp). Black pearl (1100 gp). Jade (40 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Smoky quartz (80 gp). Alexandrite (1100 gp).
Vezera Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, and she perpetually has her morningstar ready. Her crest is green and very short. Her red eyes lackadaisically let the world flow into them.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy and tries to find solutions quickly.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vezera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to protect her home
Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Guardian, Rich. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (100 gp). Solid gold idol (500 gp). Old masterpiece painting (800 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (800 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A necklace of small pink pearls (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (100 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item.
Fargas Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Disease, Ugly. Bonds: Rich, Immigrant. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Carnelian (70 gp). Hematite (7 gp). Malachite (7 gp). Deep blue spinel (1400 gp). Rose (70 gp). Tourmaline (110 gp). Deep green spinel (110 gp). Red garnet (110 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!