Jarsali Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a yellow tunic with brown highlights, and long yellow pants that bunch up around her shoes. Her auburn hair is cut short. Her eyes are gray.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She is the product a well kept family trust fund and as such has never really known need. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying sister.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Justice, Gifted. Flaws: Secretive, Mundane. Bonds: Attractive, Rich. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 56 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Banded agate (9 gp). Red spinel (130 gp). Brown-green garnet (130 gp). Golden yellow topaz (1300 gp).
Dagger Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear flannel. His cinnamon fur is matted, messy, and big. His eyes are amber and beady.
Personality: He will rave to anyone who will listen. He is an amazing painter.
History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Gifted, Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Silver comb with moonstones (300 gp). Jeweled electrum ring (8000 gp). Silver comb with moonstones (300 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item.
Eldeth Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Barrister. She has a slight overbite and is overall scrawny. Her hair is always cut to a buzz. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is happy with her job as a Barrister. She turns her eye from what people do, preferring to live and let live. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the west to a Barrister, Eldeth learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eldeth took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is wracked by social anxiety; and she desires power and/or immortality
Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Nature, Adventurer. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 500 pp. Peridot (40 gp). Peridot (40 gp). Jade (160 gp). Obsidian (9 gp). Peridot (40 gp). 1 Medium magic item.
Buvvie Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a small toy that she constantly fidgets with.
History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Buvvie took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She was granted martial powers by her dying sister.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Gifted. Flaws: Insane, Shy, Addict, Mundane. Bonds: Nature. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Golden yellow topaz (400 gp). Coral (60 gp). Star ruby (1100 gp). Deep blue spinel (400 gp). Onyx (70 gp). Amber (60 gp). Blue star sapphire (1100 gp). Tourmaline (60 gp). Sardonyx (70 gp). Sard (70 gp). Peridot (70 gp). Red garnet (60 gp). Amber (60 gp). Sard (70 gp). Obsidian (10 gp). Zircon (70 gp). Alexandrite (400 gp). Malachite (10 gp). Jade (60 gp). Alexandrite (400 gp). Zircon (70 gp). Lapis lazuli (10 gp). Deep blue spinel (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Roywyn Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a worn and beaten armor. Her top hat is riddled with cuts and holes. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now spends her time doing works of charity.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Philantrophist. Flaws: Ugly, Addict, Selfish. Bonds: Poor. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 120 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: A life-sized copper and silver statuette of a cockatrice. (50 gp). Golden circlet with four aquamarines (2000 gp). A small bag of saffron. (50 gp). A roughly beaten golden orb (60 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp).
Dorn Trollope, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Stylist like his father before him.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Gifted. Flaws: Sensitive. Bonds: Slave, Mentor, Job. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Eye agate (13 gp). Amber (140 gp). Jade (140 gp). Alexandrite (600 gp). Sard (30 gp). Banded agate (13 gp). White pearl (140 gp). Moonstone (30 gp). Peridot (30 gp). Star rose quartz (30 gp). Jasper (30 gp). White pearl (140 gp). Coral (140 gp). Tiger eye turquoise (13 gp).
Surina Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her red crest, when down, is lengthy. Her thin eyebrows rest above her beady red eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of a Beggar, who enjoyed hunting, Surina was taken on many hunting expeditions. A gifted student she started as a Beggar, but she got bored and became a Jeweler. She's also a talented Beggar, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of her brother; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Family, Nature. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 19)
Armor Class 9
Hit Points 43 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Orc
Attacks Melee +8 / 5d8+2, Ranged +5 / 5d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 20000 gp. Fire opal pendant on a fine gold chain (500 gp). Sapphire pendant on gold chain (1600 gp). Jeweled gold crown (6000 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (500 gp). Gold dragon comb with red garnet eye (1300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A necklace of small pink pearls (1000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold and ruby ring (10000 gp). 1 Medium magic item. 1 Medium magic item.
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