Shava Othronus, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin black vertical stripes and grey pants. Her auburn hair is matted, messy, and big. She has green eyes.
Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich northern family. A freak accident while working with her Gardener mother left her crippled. After a long history of fighting, Shava and her spouse have recently divorced.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Rich. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1700 pp.
Olunt Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is typically in his Locksmith uniform. His clothes are grease stained in places. He has shaved his head bald. His skin is flawless and his gray eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 123 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Jacinth (6000 gp). Deep blue spinel (1200 gp). Pink pearl (50 gp). Silver pearl (50 gp). Star rose quartz (60 gp). White opal (700 gp). Violet garnet (1200 gp). Deep green spinel (50 gp). Violet garnet (1200 gp). Lapis lazuli (11 gp). Chrysoberyl (50 gp). Lapis lazuli (11 gp). Alexandrite (1200 gp). Malachite (11 gp). Rhodochrosite (11 gp). Deep green spinel (50 gp). Violet garnet (1200 gp). Rock crystal (60 gp). Peridot (60 gp). Black pearl (1200 gp). Bloodstone (60 gp). Golden yellow topaz (1200 gp). Peridot (60 gp).
Theobald L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow tunic with black highlights, and long pastel pants that bunch up around his shoes, and carries scythes. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting. Flaws: Ugly, Shy, Secretive. Bonds: Immigrant, Rich. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 103 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Elven, Auran, Terran, Giant
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A roughly beaten golden orb (180 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (1100 gp). Old masterpiece painting (600 gp). A delicate brass dragon egg (50 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Gold and topaz bottle stopper cork (1100 gp). Embroidered and bejeweled glove (3000 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Medium magic item. 1 Medium magic item.
Myria Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of the sun god on her torso. She carries with her a set of pickaxes on her belt, each one with a jet on the hilt. Her moppish silver hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Myria took refuge in the large cave and found the beat up pickaxe and armor she uses now. She got away from her former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy, Addict. Bonds: Nature. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 17
Hit Points 96 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 22 (+6) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +7 / 4d8+2, Ranged +11 / 4d8+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (2100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). A roughly beaten golden orb (150 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chaedi Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. Her black hair is still thick. She has a dull look in her hazel eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She would rather hide behind her crafts than deal with other people.
History: Gifted from a young age, Chaedi studied abroad. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She was granted divine powers by her dying sister.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Artistic, Gifted. Flaws: Ugly, Shy. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Jade (50 gp). Eye agate (11 gp). Jasper (80 gp). Bloodstone (80 gp). Silver pearl (50 gp). Deep blue spinel (700 gp). Banded agate (11 gp). Silver pearl (50 gp). Smoky quartz (80 gp). Tourmaline (50 gp). Alexandrite (700 gp). Chrysoberyl (50 gp). Pink pearl (50 gp). 1 Medium magic item.
Whurdred Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a faded coat and loose pants complete with Stetson hat. Her blonde hair is matted, messy, and big. Her face is scarred and worn.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy, self-centered, vain, and jealous.
History: She was raised in a mountains tribe. She worked as a nervous Layabout and found it very stressful. She struck the Layabout job and began her own company from there.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Flaws: Ugly, Greedy, Selfish. Bonds: Nature, Job. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 125 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: Aquamarine (1400 gp). Jade (40 gp). White pearl (40 gp). Sard (80 gp). Red spinel (40 gp). Amber (40 gp). Freshwater pearl (5 gp). Alexandrite (1400 gp). Black opal (700 gp). Alexandrite (1400 gp). Fiery yellow corundum (700 gp). Black pearl (1400 gp). Brown-green garnet (40 gp). Rhodochrosite (5 gp). Blue sapphire (700 gp). Amethyst (40 gp). Zircon (80 gp). Hematite (5 gp). Sardonyx (80 gp). Deep blue spinel (1400 gp). Banded agate (5 gp). Deep blue spinel (1400 gp). Jet (40 gp). 1 Major magic item.
Euron Swift, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'8" western man, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Euron has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His religion dominates his actions; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Selfish, Mundane, Disease. Bonds: Religious. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Pink pearl (40 gp). Blue sapphire (600 gp). Jasper (70 gp). Red garnet (40 gp). Hematite (15 gp). Chalcedony (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!