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NPC Generator

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Advanced [show]


Shump Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his club ready. With bright brown hair and a scraggly beard. His blue eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Shump Wheatley, Male Half-Orc Druid 15
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Perception +8, Persuasion +6
Senses Passive Perception 16
Languages Common, Orc, Auran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 7000 gp. Black pearl (800 gp). Golden yellow topaz (800 gp). Moss agate (15 gp). Deep blue spinel (800 gp). Fire opal (500 gp). Golden yellow topaz (800 gp). Rose (50 gp). Star ruby (500 gp). Red garnet (160 gp). Chrysoberyl (160 gp). Golden pearl (160 gp). Pink pearl (160 gp). Red-brown spinel (160 gp). 1 Medium magic item.


Social Check DCs


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Sporting a black mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Willow was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and to reunite with her old friends

Flaws: Insane, Hedonist. Bonds: Poor, Has a crush, Adventurer. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Willow Warmwater, Female Halfling Druid 18
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 15
Hit Points 46 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)7 (-2) 13 (+1)14 (+2)
Skills Investigation +4, Medicine +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 15000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver comb with moonstones (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (20 gp). Jeweled gold crown (8000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold and topaz bottle stopper cork (1600 gp). Jeweled electrum ring (8000 gp). Fire opal pendant on a fine gold chain (1500 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (900 gp). Cloth of gold vestments (110 gp). Cloth of gold vestments (110 gp). A necklace of small pink pearls (4000 gp). A small bag of saffron. (20 gp). A delicate brass dragon egg (20 gp). A roughly beaten golden orb (110 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mozikth Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy green suit, and he perpetually has his flail ready. His crest is green and curly. His fierce gold eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: He was born in a small plains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Attractive, Nature, Job. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Mozikth Daardendrian, Male Dragonborn Druid 17
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 7
Hit Points 101 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)10 (+0) 15 (+2)20 (+5)
Skills Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +3 / 5d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver ewer (40 gp). Large well-done wool tapestry (300 gp). Solid gold idol (400 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (2000 gp). Gold music box (4000 gp). Gold and topaz bottle stopper cork (1200 gp). Solid gold idol (400 gp). Cloth of gold vestments (140 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Zepar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He sports a flattop hair cut. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Immigrant, Religious. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Zepar Fluke, Male Tiefling Druid 17
Medium (6'7") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 77 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 11 (+0)17 (+3)
Skills Deception +9, Survival +6
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 5000 gp. Blue sapphire (1100 gp). Zircon (70 gp). Red spinel (140 gp). Moss agate (13 gp). Hematite (13 gp). Eye agate (13 gp). Golden yellow topaz (700 gp). Jade (140 gp). Amethyst (140 gp). White opal (1100 gp). Sard (70 gp). 1 Medium magic item.


Social Check DCs


Dayereth Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing colorful clothing, dressed as a Apothecary. His hair is long and chestnut with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. His thin eyebrows rest above his beady amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Apothecary.

Motivation: He'd like to take his coworkers down a peg; and to be a marshal again

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Mentor. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Dayereth Martell, Male Half-Elf Druid 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 120 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 16 (+3)15 (+2)
Skills History +8, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Halfling, Goblin, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Jeweled gold crown (7000 gp). Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown armored body suit, with a simple pastel line shooting up and back down. His gray fur is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Shadow took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Shadow Mirror, Male Tabaxi Druid 16
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 43 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)14 (+2) 8 (-1)17 (+3)
Skills Acrobatics +6, Intimidation +8
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. A necklace of small pink pearls (4000 gp). A delicate brass dragon egg (50 gp). Embroidered and bejeweled glove (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Cloth of gold vestments (150 gp). Gold dragon comb with red garnet eye (900 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (900 gp). Cloth of gold vestments (150 gp). Gold dragon comb with red garnet eye (900 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His cinnamon fur is singed and shortened. He has yellow eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Five Shore, Male Tabaxi Druid 16
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 88 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Performance +8, Persuasion +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 pp. Zircon (70 gp). Star ruby (1100 gp). Obsidian (15 gp). Black pearl (1500 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Deep green spinel (80 gp). Sardonyx (70 gp). Emerald (1100 gp). Azurite (15 gp). Red spinel (80 gp). Deep blue spinel (1500 gp). Blue sapphire (1100 gp). Aquamarine (1500 gp). Carnelian (70 gp). Aquamarine (1500 gp). Onyx (70 gp).


Social Check DCs

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