Sekhmet Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor. She carries with her a set of spears on her belt, each one with a amethyst on the hilt. Her long red hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: Sekhmet wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is obsessed with her god.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Violet garnet (1100 gp). Blue-white diamond (3000 gp). Carnelian (80 gp). Violet garnet (1100 gp).
Odo Kelsey, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears silk and lounges about seductively. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Shepherd in town.
History: Odo was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has drifted from career to career and currently works as a Shepherd.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1300 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1300 gp). Black velvet mask with numerous citrines (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item.
Azaki Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is portly but not overly obese. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his feathered yellow hat.
Personality: Overbrimming with self-confidence, Azaki isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Dyer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and wants a kiss
Ideals: Impeccable. Bonds: Religious, Job, Has a crush. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 124 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Terran
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Jeweled anklet (4000 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (800 gp). Sapphire pendant on gold chain (3000 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A necklace of small pink pearls (1000 gp). Jeweled electrum ring (8000 gp). Sapphire pendant on gold chain (3000 gp). 1 Medium magic item.
Huru Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a tight fitting black shirt and pants. Her black hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She speaks before she thinks and is too direct. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Huru hails from a village terrorized by brigands. She was an apprentice working in her mother's forge. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Expand her business.
Flaws: Insomniac, Impulsive. Bonds: Immigrant, Enemies, Job. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Armara Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Her dark red hair is smooth and relatively long. Her eyes are white and beady.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When Armara reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Ugly. Bonds: Rich, Immigrant, Military, Job. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). White opal (400 gp). Tiger eye turquoise (8 gp). Blue quartz (8 gp). Blue quartz (8 gp). Black star sapphire (400 gp). Azurite (8 gp). Star rose quartz (20 gp). Sard (20 gp).
Vaina Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright blue dresses and hats. Her hair is greying and her face has many wrinkles. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She uses divination through singing.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She worked as a nervous Interpreter and found it very stressful. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: She is unsatisfied with her job; and wants her loneliness to end
Ideals: Artistic, Gifted. Bonds: Religious, Job, Has a crush. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 15
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Ignan
Attacks Melee +9 / 4d10+4, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp. Jeweled gold crown (8000 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item.
Nithther Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a lot of dark rich colors, with gold accents. His right hand appears badly burned and disfigured. His copper crest is thinning but still full. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Sylvan, Aquan, Draconic
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp.
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