Mardred Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears a brown broad hat and brown clothes. She has a hunchback. She is bald on top and has large white tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Mardred is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mardred took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She has drifted from career to career and currently works as a Priest.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Nature, Job, Adventurer. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 124 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal, Goblin
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered and bejeweled glove (3000 gp).
Drifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is orange, silky, and of moderate length. His yellow unseeing eyes seem to look past you.
Personality: Drifting is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.
History: He was born to loving parents in a slum to the east. A freak accident while working with his Bookbinder father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Flaws: Disease, Depressed. Bonds: Attractive, Religious, Poor. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Sard (50 gp). Peridot (50 gp). Smoky quartz (50 gp). Tourmaline (130 gp). Jasper (50 gp). Red-brown spinel (130 gp). Eye agate (13 gp). Golden yellow topaz (400 gp). Azurite (13 gp). Deep blue spinel (400 gp). Red spinel (130 gp). Moss agate (13 gp). Blue quartz (13 gp). Emerald (900 gp). Obsidian (13 gp). Deep blue spinel (400 gp). Red spinel (130 gp). Rose (50 gp). Hematite (13 gp). Sardonyx (50 gp). 1 Medium magic item.
Paggen Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is smooth and relatively long. He has a dull look in his hazel eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of goblins once and for all.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins.
Ideals: Joker, Artistic. Flaws: Insane, Racist. Bonds: Rich, Enemies. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Aquamarine (600 gp). Red garnet (80 gp). Sardonyx (20 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Rock crystal (20 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (600 gp). Bloodstone (20 gp). Silver pearl (80 gp). Obsidian (7 gp). Lapis lazuli (7 gp). Golden pearl (80 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Zircon (20 gp). Aquamarine (600 gp). Smoky quartz (20 gp). Moss agate (7 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Rich purple corundum (400 gp).
Beatrice Stapleton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear grey pants and tee shirts. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She hasn't been sleeping well lately.
Motivation: Someone believes her a fraud.
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Enemies, Adventurer. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 131 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Black velvet mask with numerous citrines (80 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).
Tyna Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. She has a very tight haircut. She has several tiny amber earrings on each ear.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Tyna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.
Motivation: She is terrified, and will act out of fear; and she's repulsed by the pc
Flaws: Fearful, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Golden pearl (160 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Jasper (60 gp). Obsidian (7 gp). Chrysoprase (60 gp). Hematite (7 gp).
Eggren Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears black painted combat armor at almost all times. She wears a deerstalker hat to hide her balding. Her eyes are a pleasant red.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to loving parents in a slum to the south. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Roofer.
Motivation: To be a Mason again.
Ideals: Justice, Impeccable. Bonds: Job, Poor. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Jade (130 gp). Coral (130 gp). Malachite (16 gp). Star rose quartz (30 gp). Sardonyx (30 gp). Golden yellow topaz (900 gp). Black star sapphire (1300 gp). Violet garnet (900 gp). Emerald (1300 gp). Banded agate (16 gp). Sardonyx (30 gp). Jade (130 gp). Tiger eye turquoise (16 gp). Golden pearl (130 gp). Pink pearl (130 gp). Bloodstone (30 gp). Rose (30 gp). Violet garnet (900 gp). 1 Medium magic item.
Malmûg Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright white suits and hats. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He works hard and plays hard.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Insomniac, Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 18)
Armor Class 9
Hit Points 101 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 12000 gp. Gold music box (1000 gp). Cloth of gold vestments (40 gp). Gold music box (1000 gp). Golden circlet with four aquamarines (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Solid gold idol (1100 gp). Old masterpiece painting (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A roughly beaten golden orb (40 gp). Jeweled electrum ring (8000 gp). Solid gold idol (1100 gp). An abacus with copper, silver and gold markers (40 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (800 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Jeweled gold crown (8000 gp). Old masterpiece painting (2000 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
