Ranala Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a blue armored body suit, with a simple white line shooting up and back down and is in decent physical shape. She has a very tight haircut. She is baby faced.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised by priests from a young age. Through the years after Ranala was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ranala's father didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.
Motivation: To unite with her brother.
Flaws: Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 123 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Draconic, Celestial
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1900 pp. 1 Medium magic item.
River Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His gray fur is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: River is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. River enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a island tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Rich, Nature. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A small bag of saffron. (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Hugh Nash, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely brown suit with tan socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.
History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: He is greedy.
Flaws: Insomniac, Disease, Selfish. Bonds: Rich, Military. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Violet garnet (400 gp). Black pearl (400 gp). Obsidian (9 gp). Deep green spinel (50 gp). Pink pearl (50 gp). White pearl (50 gp). Emerald (400 gp). Obsidian (9 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp).
Armara Fright, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in a clean black cloak covering her clean studded leather, and is pretty ugly. She has brown hair. Her white eyes are passionate and lively.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Scribe, but she got bored and became a Guard. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Elven, Celestial
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp. Gold and ruby ring (10000 gp). Gold cup set with emeralds (10000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bryseis Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears green painted combat armor at almost all times. She keeps her white hair in a pixie cut. She has red eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done she does not care how it got done.
History: When she was but 4 years old her parents immigrated from the west. Bryseis was born on a far western forest where she grew up under the tutelage of her mother, an expert Spy. She left for the west, certain she would find work there.
Motivation: To be a Assassin again.
Ideals: Joker, Professionalism. Bonds: Poor, Immigrant. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 126 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 15000 gp. Malachite (12 gp). Canary diamond (7000 gp). Moss agate (12 gp). Fire opal (500 gp). Deep blue spinel (1300 gp). Red spinel (160 gp). Smoky quartz (50 gp). Coral (160 gp). Hematite (12 gp). Tourmaline (160 gp). Iolite (50 gp). Eye agate (12 gp). Rich purple corundum (500 gp). Red garnet (160 gp). Golden yellow topaz (1300 gp). Red-brown spinel (160 gp). Lapis lazuli (12 gp). Azurite (12 gp). Freshwater pearl (12 gp). Rock crystal (50 gp). Blue sapphire (500 gp). Tiger eye turquoise (12 gp). Blue star sapphire (500 gp). Iolite (50 gp). Coral (160 gp). Aquamarine (1300 gp). Pink pearl (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shax Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. Her hair is cut close to her head. Her eyes are red and she is always smoking a pipe.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She receives visions of the future at random moments
History: Born to a pair of adventurers, Shax grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Tiefling people; and her religion dominates her actions
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Religious. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Solid gold idol (600 gp). Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (160 gp). Old masterpiece painting (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A roughly beaten golden orb (160 gp). A delicate brass dragon egg (40 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (2000 gp). Gold cup set with emeralds (10000 gp). A delicate silver chain set with a tourmaline (40 gp). Silver chalice with lapis lazuli gems (160 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (6000 gp). A silver and pearl hairclip (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thamuz Clever, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a green costume with the symbols of death on his torso. He keeps his long white hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: Thamuz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.
Motivation: To share knowledge with the world; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist, Logical. Bonds: Nature, Adventurer. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 95 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. White opal (1000 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Smoky quartz (20 gp). Iolite (20 gp). Aquamarine (1200 gp). Hematite (12 gp). Freshwater pearl (12 gp). Alexandrite (1200 gp). 1 Medium magic item. 1 Medium magic item.
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