Bertram Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in red turtlenecks beneath a green coat with brown slacks. His white hair is long and unkept. He has hazel eyes and a red hat with a green feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich southern family. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Cynical, Disease. Bonds: Rich. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 112 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 6 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Gold and topaz bottle stopper cork (1400 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Gold and topaz bottle stopper cork (1400 gp). Embroidered and bejeweled glove (3000 gp). Cloth of gold vestments (120 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Major magic item.
Jabbie Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of northern immigrants he idolized his father. A freak accident while working with his Fletcher father left him crippled. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 124 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Peridot (80 gp). Obsidian (12 gp). Chalcedony (80 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Brown diamond (2000 gp). Freshwater pearl (12 gp). Moonstone (80 gp). Azurite (12 gp). Black pearl (1000 gp). Violet garnet (1000 gp). Eye agate (12 gp). Emerald (1600 gp). Hematite (12 gp). Blue quartz (12 gp).
Wobbles Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting tan shirt and pants. His blonde hair is still thick. His eyes are likewise brown.
Personality: Calm and collected, he is a well trained Junk Dealer. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a white middle class family as the only child. He worked as a nervous Junk Dealer and found it very stressful. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Nature, Slave. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Alexandrite (700 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Rock crystal (20 gp). Chrysoprase (20 gp). Golden yellow topaz (700 gp). Blue quartz (8 gp). Malachite (8 gp). Golden yellow topaz (700 gp). Chrysoberyl (70 gp). Amethyst (70 gp). Onyx (20 gp). Aquamarine (700 gp). Malachite (8 gp).
Anbera Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears just a grey suit. Her long silver hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is witty, but her monotone delivery comes off as unnerving Energy wise she seems alert and responsive.
History: She was born into a rich family. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Joker, Professionalism, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Freshwater pearl (16 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Zircon (70 gp). Azurite (16 gp). Golden yellow topaz (1300 gp). Hematite (16 gp). Violet garnet (1300 gp). Rock crystal (70 gp). Carnelian (70 gp). Jade (150 gp). Sard (70 gp). Deep blue spinel (1300 gp). Deep green spinel (150 gp). Golden yellow topaz (1300 gp). Jasper (70 gp). Red spinel (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Charles Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and his gloved hand is found clutching a kukri. His red hair is knotted and matted. His green eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Charles was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants to get laid
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Mentor. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Orc, Infernal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. 1 Medium magic item.
Dharg Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and wears a black feathered hat and black clothes. He wears his silver hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Dharg was raised in a hard working conservative environment. In his 12th year, his parents were killed by a dire rats raid, leaving Dharg alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's attracted to the pc
Flaws: Addict. Bonds: Adventurer, Job, Enemies, Has a crush. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 38 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Rose (80 gp). Silver pearl (80 gp). Deep blue spinel (1200 gp). Iolite (80 gp). Red spinel (80 gp). Chrysoberyl (80 gp). Chrysoberyl (80 gp). Tiger eye turquoise (16 gp). Smoky quartz (80 gp). Blue quartz (16 gp). Silver pearl (80 gp). Fire opal (1500 gp). Lapis lazuli (16 gp). Peridot (80 gp). Chalcedony (80 gp).
Felosial Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with Stetson hat. Her moppish chestnut hair is in a traditional bowl cut. Her amber eyes dart from person to person.
Personality: She is almost excessively polite to everyone, even when angry. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: From birth she was tutored by a cruel and relentless mentor. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying brother.
Motivation: She feels threatened by others; and she desires power and/or immortality
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial, Infernal
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Sard (60 gp). Azurite (8 gp). 1 Medium magic item.
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