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NPC Generator

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Advanced [show]


Varis Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his chestnut hair well, parting it to the left. His eyes are brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Varis was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Soapmaker; and he's attracted to the pc

Ideals: Impeccable, Philantrophist. Flaws: Addict. Bonds: Rich, Military, Has a crush. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Varis Caerdonel, Male Half-Elf Druid 15
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Amethyst (70 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Bloodstone (50 gp). Sardonyx (50 gp). Black pearl (1100 gp). Malachite (16 gp). Carnelian (50 gp). Banded agate (16 gp). Golden yellow topaz (1100 gp). Iolite (50 gp). Bloodstone (50 gp). Amber (70 gp). Amethyst (70 gp). Hematite (16 gp). Carnelian (50 gp). 1 Medium magic item.


Social Check DCs


Joser Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear red clothing when he does not wear armor. His white hair is cut short. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Joser and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Joser Copperkettle, Male Halfling Druid 15
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 76 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Silver ewer (90 gp). Old masterpiece painting (1300 gp). Jeweled anklet (3000 gp).


Social Check DCs


Chay Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Chay was raised in a hard working conservative environment. He worked as a nervous Assassin and found it very stressful. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new assassin responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Poor, Family, Job. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Chay Honeypot, Male Halfling Druid 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 104 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 6000 gp.


Social Check DCs


Roondar Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his hand crossbow. He keeps his golden hair in a pixie cut. His face is scarred and worn.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and he is content

Ideals: Entrepeneur. Flaws: Ugly, Insane, Mundane. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Roondar Folkor, Male Gnome Druid 15
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 122 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 16 (+3)14 (+2)
Skills Medicine +8, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1000 pp. White pearl (110 gp). Moonstone (70 gp). Alexandrite (200 gp). Rock crystal (70 gp). Jade (110 gp). Golden yellow topaz (200 gp). Malachite (9 gp). Azurite (9 gp). White pearl (110 gp). Amethyst (110 gp). 1 Medium magic item.


Social Check DCs


Burana Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her longbow always slung over her shoulder. She has a slight overbite and is overall scrawny. Her brass crest is smooth and relatively long. Her red eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a logical person and will generally grow upset if things defy logic and science.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is wracked by social anxiety; and expand her business

Ideals: Passionate, Logical. Flaws: Fearful. Bonds: Military, Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Burana Qyxpahrgh, Female Dragonborn Druid 15
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 31 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +8, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Ignan, Halfling
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (130 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (300 gp). Gold music box (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Old masterpiece painting (2400 gp). Gold and topaz bottle stopper cork (300 gp). An abacus with copper, silver and gold markers (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). 1 Medium magic item.


Social Check DCs


Two Llamas Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a scythe. His red fur is still thick. He has green eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A true patriot, Two Llamas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Entrepeneur, Artistic, Athletic. Bonds: Military, Rich. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Two Llamas Mirror, Male Tabaxi Druid 16
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 86 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Insight +6, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 800 pp. Amethyst (50 gp). Black pearl (600 gp). Aquamarine (600 gp). Aquamarine (600 gp). Black star sapphire (700 gp). Banded agate (8 gp). Golden pearl (50 gp). Citrine (60 gp). Blue quartz (8 gp). Obsidian (8 gp). Freshwater pearl (8 gp). Bloodstone (60 gp). Pink pearl (50 gp). Rock crystal (60 gp). Deep blue spinel (600 gp). Coral (50 gp). Bloodstone (60 gp). Jasper (60 gp).


Social Check DCs


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His red hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Bertram was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud.

Ideals: Impeccable, Philantrophist. Bonds: Religious, Enemies. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Bertram Birkenhead, Male Human Druid 17
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 89 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 1800 pp. Smoky quartz (30 gp). Star rose quartz (30 gp). Golden yellow topaz (600 gp). Azurite (5 gp). Aquamarine (600 gp). Freshwater pearl (5 gp). Sard (30 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Aquamarine (600 gp). Lapis lazuli (5 gp).


Social Check DCs

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