Blendaeth Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a black cloak and cross-gartered violet stockings. She keeps her scarlet crest in a pixie cut. She has red eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Blendaeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She then took over the family business and is one of the better Shepherd for hire.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Disciplined. Flaws: Mundane. Bonds: Poor, Job, Nature. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1100 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (2900 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (2900 gp). Fire opal pendant on a fine gold chain (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean pastel cloak covering her clean studded leather. She has moderate length brown fur. She wears crescent spectacles with a black brim.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Tricking was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Someone believes her a fraud; and marry her sister to traveling adventurers
Flaws: Shy. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 58 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Sardonyx (20 gp). Banded agate (14 gp). Rhodochrosite (14 gp). Rich purple corundum (500 gp). Aquamarine (200 gp). Eye agate (14 gp). Black star sapphire (500 gp). Azurite (14 gp). Azurite (14 gp). Rock crystal (20 gp). Carnelian (20 gp).
Umpen Welber, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a blue top hat and blue clothes. His black hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To protect his home; and he's looking for his big break
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Rich, Adventurer, Guardian. Occupation: Architect
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 117 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (5000 gp). Solid gold idol (300 gp). 1 Medium magic item.
Sarah Preston, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her silver hair well, parting it to the right. Her brown unseeing eyes seem to look past you.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Herbalist mother left her crippled. She has drifted from career to career and currently works as a Stableman.
Motivation: Retire the richest woman in the south; and she is greedy
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Rich, Job. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Jasper (50 gp). Banded agate (8 gp). Rock crystal (50 gp). Deep green spinel (50 gp). Sardonyx (50 gp). Jasper (50 gp). Hematite (8 gp). Brown-green garnet (50 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Sardonyx (50 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Chrysoberyl (50 gp). Rhodochrosite (8 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item.
Grigi Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears a white collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her long black hair is drawn into a two foot long braid. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great joy in being the best Herbalist in town.
History: Grigi lived on a farm with her mother, near the main road leading to a nearby town. In her 18th year, her parents were killed by a orcs raid, leaving Grigi alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Grigi was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She is unsatisfied with her job.
Ideals: Joker. Bonds: Job, Family, Enemies. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 65 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Aquan
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Red spinel (120 gp). Rose (20 gp). Rose (20 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). Rock crystal (20 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). Chrysoprase (20 gp). Emerald (1400 gp). Citrine (20 gp). Sardonyx (20 gp). Carnelian (20 gp). Black pearl (900 gp). Pink diamond (5000 gp). Chrysoprase (20 gp). Azurite (13 gp). Obsidian (13 gp). Malachite (13 gp). 1 Medium magic item.
Alice Jacobs, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her silver hair is smooth and relatively long. Her fierce blue eyes like to dwell on things.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also hits on women, regardless of circumstances.
History: She was born several months after her father was called into army service. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants her loneliness to end; and she has a crush on the local barber
Ideals: Joker. Bonds: Attractive, Has a crush, Military, Mentor. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 113 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 1600 pp. Deep blue spinel (600 gp). Violet garnet (600 gp). White pearl (80 gp). Jet (80 gp). Red spinel (80 gp). Malachite (15 gp). Emerald (700 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Eye agate (15 gp). Chrysoprase (40 gp). Hematite (15 gp). Deep blue spinel (600 gp). Star ruby (700 gp). Tourmaline (80 gp). White pearl (80 gp). Rhodochrosite (15 gp). Freshwater pearl (15 gp). Golden yellow topaz (600 gp). Azurite (15 gp). Alexandrite (600 gp). Malachite (15 gp). Alexandrite (600 gp). Rose (40 gp).
Gildmak Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy white hair. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Performer profession.
History: Born to a pair of adventurers, Gildmak grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Healer for hire.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 93 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Old masterpiece painting (1500 gp). Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


