Gimgen Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is still thick. He has gray eyes and a brown hat with a black feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Mercenary profession.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: To be a Mercenary again.
Ideals: Artistic. Bonds: Rich, Nature, Job. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 92 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial, Gnome
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (100 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (1600 gp). Silver chalice with lapis lazuli gems (100 gp). An abacus with copper, silver and gold markers (100 gp). Solid gold idol (1200 gp). Jeweled gold crown (8000 gp). Jeweled gold crown (8000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver chalice with lapis lazuli gems (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Silver ewer (50 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A delicate brass dragon egg (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A delicate silver chain set with a tourmaline (50 gp).
Vanuath Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Secretive. Bonds: Adventurer, Religious, Job. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 64 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal, Giant
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 500 pp. Banded agate (7 gp). Chrysoberyl (40 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Chrysoberyl (40 gp). Jade (40 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Sard (70 gp). Jade (40 gp). Rhodochrosite (7 gp). Blue sapphire (1100 gp). Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Freshwater pearl (7 gp). Red spinel (40 gp). Lapis lazuli (7 gp). White opal (1100 gp). Onyx (70 gp). Fiery yellow corundum (1100 gp). Banded agate (7 gp). Blue-white diamond (3000 gp). Amber (40 gp). Black opal (1100 gp). Clear bright green emerald (3000 gp). Silver pearl (40 gp). Obsidian (7 gp). Hematite (7 gp). Lapis lazuli (7 gp). Blue star sapphire (1100 gp). Rhodochrosite (7 gp).
Elegant Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears suspenders and pastel workpants. Her shirt is blue, and she wears a heavy pastel leather apron most of the time, and she perpetually has her warhammer ready. Her yellow fur is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments
History: The child of a Stableman, who enjoyed hunting, Elegant was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp.
Heward Halsey, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a axe. He has moderate length blonde hair. He has gleaming, smiling amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Mason and was forced into it by his family; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Family, Adventurer. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Deep green spinel (60 gp). Aquamarine (200 gp). Azurite (4 gp). Rose (20 gp). Star rose quartz (20 gp). White opal (600 gp). Blue quartz (4 gp). Golden yellow topaz (200 gp). Jasper (20 gp). White pearl (60 gp). Malachite (4 gp). Obsidian (4 gp). 1 Medium magic item.
Reirak Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is chestnut and very short. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Butcher soon after.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new butcher responsibilities is difficult
Flaws: Insomniac, Disease. Bonds: Guardian, Job, Adventurer. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 158 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Giant, Druidic
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 4000 gp. A roughly beaten golden orb (160 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A delicate silver chain set with a tourmaline (50 gp). Jeweled gold crown (3000 gp). Gold dragon comb with red garnet eye (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Fire opal pendant on a fine gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled electrum ring (3000 gp). Fire opal pendant on a fine gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A necklace of small pink pearls (3000 gp). 1 Major magic item.
Salanop Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the north. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Immigrant. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 14
Hit Points 134 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1600 pp. Eye agate (14 gp). Obsidian (14 gp). Moonstone (30 gp). Moonstone (30 gp). Malachite (14 gp). Jet (80 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). Red spinel (80 gp). Rhodochrosite (14 gp). Fire opal (500 gp). Bloodstone (30 gp). Violet garnet (900 gp). Rhodochrosite (14 gp). Moonstone (30 gp). White pearl (80 gp). Moonstone (30 gp). Brown-green garnet (80 gp). Tourmaline (80 gp). Black star sapphire (500 gp). Obsidian (14 gp). 1 Medium magic item.
Grigi Bristol, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who sports white clothing, slightly heavier than average wear. She is bald on top and has large golden tufts of hair around her ears. Her eyes are gray.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Grigi was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero.
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. 1 Medium magic item.
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