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NPC Generator

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Advanced [show]


Shag Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His deerstalker hat is riddled with cuts and holes. His eyes are gray and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of gnolls once and for all.

History: Gifted from a young age, Shag studied abroad. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Shag Fidget, Male Half-Orc Rogue 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)9 (-1) 9 (-1)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this woman is wearing a perfectly clean shirt and pair of pants. Her black hair has been sun bleached extensively. Her green eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Ella was born in the south. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. She now owns her own business.

Motivation: She would like to get married and retire; and money/treasure

Ideals: Persistence. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Ella Amakiir, Female Half-Elf Druid 2
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)6 (-2) 14 (+2)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp.


Social Check DCs


Griselda Rayden, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She keeps her auburn hair in a pixie cut. Her brown eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a pair of adventurers, Griselda grew up listening to her mother's many stories. Griselda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Griselda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She inherited the family business which she has now maintained for 7 years.

Motivation: Wants to open a new tavern; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic. Flaws: Shy. Bonds: Criminal record, Adventurer, Job. Occupation: Miner

Voice: French accent

Attributes [hide]

Griselda Rayden, Female Human Commoner 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Avelina Emsworth, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, grey cloak and is in decent physical shape. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady brown eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is harsh and unforgiving.

History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She has built up a small fortune and can afford her own way.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Passionate. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Avelina Emsworth, Female Human Druid 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Golden pearl (120 gp). 1 Disguise kit.


Social Check DCs


Phelaia Allure, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a black shirt with thin grey vertical stripes and pastel pants. Her dark red hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: She acts crazy and hedonistic. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Phelaia is combative with any and all who dare try her patience in the slightest.

History: Phelaia was born in the west. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Justice, Persistence. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Phelaia Allure, Female Tiefling Expert 8
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His beige fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his painting dream.

Motivation: An old rival family wants him found.

Ideals: Athletic, Artistic. Bonds: Poor, Family, Immigrant. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Tricking Of Winter, Male Tabaxi Fighter 7
Medium (5'3") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 7 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 3 (-4)10 (+0) 9 (-1)13 (+1)
Skills History +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (300 gp). A silver and pearl hairclip (70 gp). 1 Minor magic item.


Social Check DCs


Werydd Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is renowned for her bright grey dresses and hats. She wears her chestnut hair up in a very large beehive style do. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Werydd was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her psionic abilities were realized during a raid on her village. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Addict, Hedonist. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Werydd Goblinbane, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 12 (+1)11 (+0) 13 (+1)3 (-4)
Skills Athletics +5, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp.


Social Check DCs


Lone Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. She has a moderate pudge and is not very fit. She wears a feathered hat to cover her moderate length white fur. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of western immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To be a Scribe again; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane. Bonds: Guardian, Immigrant, Job. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Lone Buttons, Female Tabaxi Warrior 8
Medium (4'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)19 (+4) 15 (+2)15 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Druidic, Aquan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Gennal Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length brown hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Rich, Attractive. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Gennal Eathalena, Male Half-Elf Expert 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills Investigation +2, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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